6.3.1 → 6.4.1
Q
cost 70/80/90/100/0 → 60/70/80/90/100 Tempo
damage.base 80/125/170/215/260 → 55/70/85/100/115 Damage
damage.base_detonation 0.4/0.6/0.8/1/1.2 → 80/125/170/215/260 Damage
W
cost 75/80/85/90/0 → 70/75/80/85/90 Tempo
control.slow_percent - → 15/20/25/30/35 Control
damage.base 15/20/25/30/35 → 60/110/160/210/260 Damage
E
cost 40/40/40/40/0 → 40 Tempo
tempo.cooldown_reduction 10/15/20/25/30 → 0.5 Tempo
toughness.armor_mr - → 10/15/20/25/30 Toughness
R
cost 100/100/0 → 100 Tempo
damage.base 200/320/440 → 250/400/550 Damage
damage.base_falloff - → 200/320/440 Damage
Graves