12.12.1 → 12.13.1
Q
− Hecarim cleaves nearby enemies for 30/60/90/120/150 (+0.900 AD) physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by 1 second and increases its damage by {{ rampagebonusdamageperc }}% for 6 seconds. Stacks up to 2 times.
+ Hecarim cleaves nearby enemies for 30/60/90/120/150 (+0.900 AD) physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by 1 second and increases its damage by {{ rampagebonusdamageperc }}% for 6 seconds. Stacks up to 2 times.{{ spellmodifierdescriptionappend }}
W
− Hecarim deals 40/80/120/160/200 (+0.8 AP) magic damage over 4 seconds to nearby enemies, and heals for {{ leechamount }}% of damage these enemies take from Hecarim and {{ allytooltipleachvalue }}% of damage taken from his allies.
+ Hecarim deals 40/80/120/160/200 (+0.8 AP) magic damage over 4 seconds to nearby enemies, and heals for {{ leechamount }}% of damage these enemies take from Hecarim and {{ allytooltipleachvalue }}% of damage taken from his allies.{{ spellmodifierdescriptionappend }}
E
− Hecarim becomes Ghosted and gains 25% Move Speed increasing to 65% over 4 seconds. His next Attack Knocks Back and deals between 30/45/60/75/90 (+0.55 AD) and 60/90/120/150/180 (+1.1 AD) physical damage. Knock Back distance and damage scales with distance travelled during this Ability.
+ Hecarim becomes Ghosted and gains 25% Move Speed increasing to 65% over 4 seconds. His next Attack Knocks Back and deals between 30/45/60/75/90 (+0.55 AD) and 60/90/120/150/180 (+1.1 AD) physical damage. Knock Back distance and damage scales with distance travelled during this Ability.{{ spellmodifierdescriptionappend }}
R
− Hecarim summons spectral riders and charges forward, dealing 50/150/250 (+1 AP) magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between 0.75 to 2 seconds, increased by charge distance.
+ Hecarim summons spectral riders and charges forward, dealing 50/150/250 (+1 AP) magic damage. Hecarim unleashes a shockwave at the end of the charge that Fears for between 0.75 to 2 seconds, increased by charge distance.{{ spellmodifierdescriptionappend }}
Hecarim