16.10.1 → 16.11.1
Q
− Hecarim cleaves nearby enemies for 30/60/90/120/150 (+0.900 AD) physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by 0.75 seconds and increases its damage by 3 (+0.030 AD)% for 8 seconds. Stacks up to 3 times.{{ spellmodifierdescriptionappend }}
+ Hecarim cleaves nearby enemies for 30/60/90/120/150 (+0.900 AD) physical damage. If this Ability hits, he gains a stack that decreases its Cooldown by 0.75 seconds and increases its damage by 3 (+0.030 AD)% for 8 seconds. Stacks up to 3 times.{{ spellmodifierdescriptionappend }}
E
− Hecarim becomes Ghosted and gains 25% Move Speed increasing to 65% over 4 seconds. His next Attack Knocks Back and deals between 15/30/45/60/75 (+0.5 AD) and 30/60/90/120/150 (+1 AD) physical damage. Knock Back distance and damage scales with distance travelled during this Ability.{{ spellmodifierdescriptionappend }}
+ Hecarim becomes Ghosted and gains 25% Move Speed increasing to 65% over 4 seconds. His next Attack Knocks Back and deals between 15/30/45/60/75 (+0.5 AD) and 30/60/90/120/150 (+1 AD) physical damage. Knock Back distance and damage scales with distance travelled during this Ability.{{ spellmodifierdescriptionappend }}
Hecarim