Heimerdinger

since 0.151.2 63 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

60.0%80.0%100.0%S0S3S4S6S7S8S9S10S11S12S13S14S15S1612.10.1now
table view
patchsimilarityshared dims
16.3.1 (now)100.0%53
12.10.199.8%53
12.12.199.8%53
12.13.199.8%53
13.22.199.0%53
13.24.199.0%53
14.2.199.0%53
14.9.199.0%53
14.10.199.0%53
14.11.199.0%53
14.13.199.0%53
13.3.198.9%53
13.10.198.9%53
13.11.198.9%53
13.15.198.9%53
13.18.198.9%53
13.20.198.9%53
15.15.198.7%53
15.19.198.5%53
11.9.197.6%53
12.2.197.6%53
11.1.196.8%39
9.19.196.8%39
9.21.196.8%39
9.24.196.8%39
9.24.296.8%39
10.1.196.8%39
10.5.196.8%39
11.2.196.6%37
11.8.196.5%53
9.7.195.9%39
8.24.195.3%27
8.23.183.7%49
8.9.181.8%49
7.22.180.4%49
7.10.180.1%49
8.1.179.8%49
7.9.178.0%49
7.3.177.2%49
4.20.175.7%51
6.4.175.7%51
6.9.175.7%51
6.11.175.7%51
6.10.174.5%51
3.13.174.3%49
3.13.674.3%49
4.5.473.8%51
4.11.373.8%51
4.13.173.8%51
4.14.273.8%51
4.15.173.8%51
3.13.873.0%51
3.14.1273.0%51
3.14.1373.0%51
3.14.1673.0%51
3.14.1973.0%51
3.14.2373.0%51
3.14.4173.0%51
4.3.273.0%51
4.4.273.0%51
0.151.264.4%33
0.152.5564.4%33
3.8.164.4%33
3.11.264.4%33

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+11.6%-11.7%S0S3S4S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%51
3.8.10.0%0.0%52
3.11.20.0%0.0%52
3.13.1-9.7%-9.7%47
3.13.60.0%-9.7%81
3.13.80.0%-9.7%81
3.14.12+9.6%-0.1%83
3.14.130.0%-0.1%85
3.14.160.0%-0.1%85
3.14.190.0%-0.1%85
3.14.23-2.4%-2.4%85
3.14.41+2.4%-0.1%85
4.3.20.0%-0.1%85
4.4.20.0%-0.1%85
4.5.4-0.8%-0.9%88
4.11.30.0%-0.9%88
4.13.10.0%-0.9%88
4.14.20.0%-0.9%88
4.15.10.0%-0.9%88
4.20.1+3.1%+2.2%87
6.4.10.0%+2.2%87
6.9.10.0%+2.2%87
6.10.1-1.1%+1.1%87
6.11.1+1.1%+2.2%87
7.3.1-2.4%-0.1%85
7.9.1+1.2%+1.1%85
7.10.1-1.4%-0.4%77
7.22.1+0.2%-0.2%77
8.1.1-2.6%-2.7%77
8.9.1-0.1%-2.8%77
8.23.1+1.3%-1.5%77
8.24.10.0%-1.5%27
9.7.10.0%-1.5%27
9.19.1+1.0%-0.5%35
9.21.10.0%-0.5%35
9.24.10.0%-0.5%35
9.24.20.0%-0.5%35
10.1.10.0%-0.5%35
10.5.10.0%-0.5%35
11.1.1+0.0%-0.5%35
11.2.10.0%-0.5%33
11.8.10.0%-0.5%33
11.9.1+0.4%-0.1%49
12.2.10.0%-0.1%49
12.10.1+2.4%+2.3%49
12.12.10.0%+2.3%49
12.13.10.0%+2.3%49
13.3.1-1.0%+1.3%49
13.10.10.0%+1.3%49
13.11.10.0%+1.3%49
13.15.10.0%+1.3%49
13.18.10.0%+1.3%49
13.20.10.0%+1.3%49
13.22.1+0.1%+1.4%49
13.24.10.0%+1.4%49
14.2.10.0%+1.4%49
14.9.10.0%+1.4%49
14.10.10.0%+1.4%49
14.11.10.0%+1.4%49
14.13.10.0%+1.4%49
15.15.1-0.4%+1.0%49
15.19.1-0.2%+0.8%49
16.3.1+1.6%+2.4%49

7.9.1 vs 7.10.1 — by dimension

Damage96%Toughness90%Control100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage95.6%47
Toughness89.5%10
Control100.0%6
Tempo100.0%14

95.5% overall · 83 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

7.9.2 7.10.1

hp regen11.0087Toughness
hp regen/lvl1.750.55Toughness

Passive

name Techmaturgical Repair Bots Hextech Affinity
description

− Heimerdinger gives nearby allied H-28G Turrets and Champions increased Health Regeneration.

+ Gain Movement Speed while near allied towers and turrets deployed by Heimerdinger.

Q

damage.ap_ratio 0.15 0.30 Damage
damage.base 12/18/23/29/34 6/9/12/15/18 Damage
damage.base_beam 40/60/80/105/130 40/60/80/100/120 Damage
e6 16 90
misc.count 1/1/2/2/3 3
tempo.beam_charge_percent 1/2/3/4/5 - Tempo
tooltip

− Places a Turret at target location. Turret attacks prioritize Heimerdinger's targets and enemies attacking Heimerdinger. Their Health increases with Heimerdinger's level and they shut down if he moves far away. Heimerdinger generates a Turret Kit every 0 seconds and can hold 1/1/2/2/3 Kit(s) at once. H-28G Evolution Turret StatsHealth: 150/175/200/225/250/275/300/325/350/375/400/425/450/475/500/525/550/575 (+0 AP)Attack - Cannon: 12/18/23/29/34 (+0.15 AP) Magic Damage and +1/2/3/4/5% beam charge each attack. Attack - Beam: 40/60/80/105/130 (+0.55 AP) Magic Damage in a line every 16 seconds.Maximum Turrets Placed: 3

+ Places a Turret. Turret attacks prioritize Heimerdinger's targets and enemies attacking Heimerdinger. Turrets shut down if Heimerdinger moves far away. Heimerdinger generates a Turret Kit every 0 seconds and can hold 3 Kits at once. H-28G Evolution Turret StatsHealth: 150/175/200/225/250/275/300/325/350/375/400/425/450/475/500/525/550/575 (+0 AP)Attack - Cannon: 6/9/12/15/18 (+0.30 AP) Magic Damage.Attack - Beam: 40/60/80/100/120 (+0.55 AP) Magic Damage every 90 seconds.Maximum Turrets Placed: 3

W

cooldown 11 11/10/9/8/7 Tempo
cost 70/80/90/100/110 50/60/70/80/90 Tempo
tooltip

− Unleashes a barrage of 5 rockets that converge towards the cursor and fan out past it. Each rocket deals 60/90/120/150/180 (+0.45 AP) Magic Damage. Units hit multiple times take reduced damage:Champions and Monsters: 12/18/24/30/36 (+0.12 AP) Magic Damage, max 108/162/216/270/324 (+0.93 AP) total damageMinions: 60% of base damageAiming between Heimerdinger and the target increases the rocket spread.

+ Unleashes a barrage of 5 rockets that converge towards the cursor and fan out past it. Rockets deal 60/90/120/150/180 (+0.45 AP) Magic Damage. Additional rocket hits deal reduced damage:Champions and Monsters: 12/18/24/30/36 (+0.12 AP) Magic Damage, max 108/162/216/270/324 (+0.93 AP) total damageMinions: 60% of base damageRocket hits against champions charge nearby turret beam attacks.

E

cooldown 18/16/14/12/10 12 Tempo
tooltip

− Hurls a grenade that deals 60/100/140/180/220 (+0.60 AP) Magic Damage to enemy units and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.

+ Hurls a grenade that deals 60/100/140/180/220 (+0.60 AP) Magic Damage to enemies and slows their Movement Speed by 35% for 2 seconds. Enemies in the center of the blast are also stunned for 1.25 seconds.Hitting a champion fully charges nearby turret beams.

R

tooltip

− Makes next basic ability free and gives it bonus effects. Reactivate to cancel. H-28Q Apex Turret: Places a Turret that deals 80/100/120 (+0.30 AP) Magic Damage with its cannon and 200/270/340 (+0.70 AP) Magic Damage with its beam for 8 seconds. It has splash damage, immunity to disables, its attacks slow targets by 25% for 2 seconds, it receives 20% of a beam charge per attack, and it doesn't count toward the Turret limit. Hextech Rocket Swarm: Fires 4 waves of rockets that deal 135/180/225 (+0 AP) Magic Damage each. Champions and Monsters hit by multiple rockets take reduced damage, max 500/690/865 (+1.83 AP). CH-3X Lightning Grenade: Throws a bouncing grenade that discharges three times, dealing {{ e0 }} (+0.60 AP) Magic Damage. Both the stun and slow areas are larger and the slow is improved to 80%.

+ Makes Heimerdinger's next ability free and gives it bonus effects. Reactivate to cancel. H-28Q Apex Turret: Places a Turret for 8 seconds that deals 80/100/120 (+0.30 AP) Magic Damage with its cannon and 200/270/340 (+0.70 AP) Magic Damage with its beam. It has splash damage, immunity to disables, its attacks slow by 25% for 2 seconds and it doesn't count toward the Turret limit. Hextech Rocket Swarm: Fires 4 waves of rockets that each deal 135/180/225 (+0 AP) Magic Damage. Champions and Monsters hit by multiple rockets take reduced damage, max 500/690/865 (+1.83 AP). CH-3X Lightning Grenade: Throws a bouncing grenade that discharges three times, dealing {{ e0 }} (+0.60 AP) Magic Damage. Both the stun and slow areas are larger and the slow is improved to 80%.