10.16.1 → 10.18.1
Q
− Slam damage is increased by 10/15/20/25/30% (Slam forward.
+ Passive: Slam damage is increased by 5/10/15/20/25%.Active: Illaoi swings her idol, causing a Tentacle to Slam forward.
W
− Illaoi leaps at her target on her next basic attack, dealing bonus Slam at the target.Harsh Lesson's bonus damage does a minimum of 10/20/30/40/50 damage. Against monsters the damage is capped at 300.
+ Illaoi's next Attack causes her to leap at the target, dealing an additional {{ healthpercenttotaltooltip }} max Health physical damage. When she strikes, nearby Tentacles will Slam at the target.
E
− Illaoi pulls the spirit from an enemy champion for 7 seconds. The spirit can be attacked, with 25/30/35/40/45% Vessel for 10 seconds and is slowed by 80% for 1.5 seconds. Vessels spawn Tentacles every Slam at spirits and Vessels once every {{ timebetweenvesseltentacleslams }} seconds.
+ Illaoi pulls the spirit from an enemy champion for 7 seconds. The spirit can be damaged like a champion, with {{ echopercenttooltiponly }} of that damage echoing to its owner.If the spirit dies or the target leaves its range, the target becomes marked for 10 seconds and is Slowed by 80% for 1.5 seconds. Marked enemies spawn Tentacles every {{ f1 }} per level seconds.Tentacles will automatically Slam at spirits and marked enemies once every {{ timebetweenvesseltentacleslams }} seconds.
R
− Illaoi smashes her idol into the ground, dealing Slam 50% faster, and Harsh Lesson has a 2 second cooldown.'There are kind and gentle gods. Mine isn't one of those.'
+ Illaoi smashes her idol into the ground, dealing {{ damagecalc }} physical damage to nearby enemies and spawning a Tentacle for each enemy champion hit.For the next 8 seconds, Tentacles are untargetable and Slam 50% faster, and Harsh Lesson has a 2 second cooldown.
Illaoi