6.10.1 → 6.11.1
Passive
− Illaoi and the<keywordMajor>Vessels</keywordMajor> she creates spawn <keywordMajor>Tentacles</keywordMajor> on nearby impassible terrain. Tentacles swing at <scaleMana>Spirits</scaleMana>, <keywordMajor>Vessels</keywordMajor>, and victims of Illaoi's Harsh lesson. <keywordMajor>Tentacles</keywordMajor> deal physical damage to enemies hit.
+ Illaoi and the<keywordMajor>Vessels</keywordMajor> she creates spawn Tentacles on nearby impassible terrain. Tentacles swing at spirits, <keywordMajor>Vessels</keywordMajor>, and victims of Illaoi's Harsh lesson. Tentacles deal physical damage to enemies hit, and will heal Illaoi if they damage a champion.
Q
− Illaoi is healed for a percentage of her missing health whenever a <keywordMajor>Tentacle</keywordMajor> damages an enemy champion. When activated, Illaoi smashes down a <keywordMajor>Tentacle</keywordMajor> that deals physical damage.
+ Increases the damage dealt by Tentacles. When activated, Illaoi smashes down a Tentacle that deals physical damage.
− Passive: Illaoi is healed for 5% of her missing health whenever a Tentacle damages a champion.Active: Illaoi smashes down a Tentacle, dealing {{ f2 }} (+{{ f3 }} AD) physical damage.
+ Passive: Slam damage is increased by 10/15/20/25/30%.Active: AD Illaoi swings her idol, causing a Tentacle to Slam forward.
W
− Illaoi leaps to her target, dealing physical damage and causing nearby <keywordMajor>Tentacles</keywordMajor> to also swing at the target.
+ Illaoi leaps to her target, dealing physical damage and causing nearby Tentacles to also swing at the target.
− For her next basic attack, Illaoi leaps to her target dealing 15/35/55/75/95 (+1.10 AD) physical damage. When she strikes, nearby Tentacles will also swing at the target.
+ Illaoi's leaps at her target on her next basic attack, dealing bonus physical damage equal to 0% AD of their maximum health [3/3.5000000000000004/4/4.5/5% + 0% per 100 attack damage].Slam at the target.Harsh Lesson's bonus damage against monsters is capped at 300 damage per hit.
E
− Illaoi rips the <scaleMana>Spirit</scaleMana> from a foe's body, forcing it to stand before her. <scaleMana>Spirits</scaleMana> echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the <scaleMana>Spirit</scaleMana>, the target will become a <keywordMajor>Vessel</keywordMajor> and begin spawning <keywordMajor>Tentacles</keywordMajor>.
+ Illaoi rips the spirit from a foe's body, forcing it to stand before her. Spirits echo a percentage of the damage they take to the original target. If killed, or if the target gets too far from the spirit, the target will become a <keywordMajor>Vessel</keywordMajor> and begin spawning Tentacles.
− Illaoi pulls the Spirit from an enemy champion for 10 seconds that echoes 25/30/35/40/45% (+{{ f5 }}% AD) of the damage it takes from Illaoi and her allies back to its owner. The Spirit's lifetime will be reduced every time Illaoi is attacked by the target.Spirit dies or the target leaves its range, the target becomes a Vessel for 12 seconds. Vessels spawn a Tentacle every {{ f1 }} seconds (scale down with Illaoi's level) and have their movement speed slowed by 80%, decaying over 2 seconds.Tentacles swing at Spirits and Vessels dealing {{ f2 }} (+{{ f3 }} AD) physical damage.
+ Illaoi pulls the spirit from an enemy champion for 10 seconds (reduced when Illaoi is attacked by the target). The spirit can be attacked, with 25/30/35/40/45% (+{{ f5 }}% AD) of the damage taken echoing to its owner.Vessel for 12 seconds and is slowed by 80% for 1.5 seconds. Vessels spawn Tentacles every {{ f1 }} seconds if no other Tentacles are nearby.Slam at spirits and Vessels once every 10 seconds.
R
− Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A <keywordMajor>Tentacle</keywordMajor> spawns for each enemy champion hit.
+ Illaoi smashes her idol into the ground, dealing physical damage to nearby enemies. A Tentacle spawns for each enemy champion hit.
− Illaoi smashes her idol into the ground, dealing 150/250/350 (+0.50 AD) physical damage to nearby enemies.Tentacle spawns for each enemy champion hit and, for the next 8 seconds, Tentacles swing 50% faster, are untargetable, and Harsh Lesson has a 2 second cooldown.'There are kind and gentle gods. Mine isn't one of those.'
+ Illaoi smashes her idol into the ground, dealing 150/250/350 (+0.50 AD) physical damage to nearby enemies and spawning a Tentacle for each enemy champion hit.Slam 50% faster, and Harsh Lesson has a 2 second cooldown.'There are kind and gentle gods. Mine isn't one of those.'
Illaoi