0.151.2 → 16.4.1
| armor | 15 | → | 36 | Toughness |
| armor/lvl | 3.75 | → | 4.7 | Toughness |
| attack damage | 56 | → | 65 | Damage |
| attack damage/lvl | 3.3 | → | 3.5 | Damage |
| attack_range | 125 | → | 200 | Damage |
| attack speed | 0.587 | → | 0.656 | Damage |
| attack_speed.growth_percent | 3.2 | → | 2.5 | Damage |
| health | 456 | → | 630 | Toughness |
| health/lvl | 90 | → | 115 | Toughness |
| hp regen | 7.5 | → | 3.5 | Toughness |
| hp regen/lvl | 0.65 | → | 0.85 | Toughness |
| magic resist/lvl | 1.25 | → | 2.050 | Toughness |
| mana | 230 | → | 350 | Tempo |
| mana/lvl | 35 | → | 50 | Tempo |
| mp regen | 7 | → | 8 | Tempo |
| mp regen/lvl | 0.65 | → | 0.8 | Tempo |
| move speed | 320 | → | 335 | Mobility |
Passive
− Reduces the duration of stuns, slows, taunts, fears, snares, and roots for each nearby enemy champion.1 Champion: 10%2 Champions: 25%3 Champions: 40%
+ When Irelia strikes enemies with spells she gains stacking bonus Attack Speed. At maximum stacks she also gains bonus damage on hit.
Q
− Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
+ Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, its cooldown refreshes.
− Irelia dashes forward to strike her target, dealing 20/50/80/110/140 (+1 AD) physical damage.If it kills the target, Bladesurge's cooldown refreshes and refunds 35 Mana.
+ Irelia dashes to an enemy, dealing -15/5/25/45/65 (+0.700 AD) physical damage and restoring 0.080/0.09/0.1/0.110/0.120 AD Health to herself. If the enemy dies or was Unsteady, the Cooldown is refreshed.Deals -15/5/25/45/65 (+0.700 AD) damage to minions.{{ spellmodifierdescriptionappend }}
W
− Irelia is skilled in the art of Hiten, passively giving her physical attacks health restoration. Activating Hiten Style gives her basic attacks true damage for a short period.
+ Irelia charges a strike that deals more damage as she charges. She takes reduced physical damage during the charge.
− Passive: Basic attacks restore 5/7/9/11/13 health.Active: Irelia's basic attacks deal 15/30/45/60/75 true damage and doubles health restored for 6 seconds.
+ Begin Charging: Irelia enters a defensive stance for up to 0/1.5/1.5/1.5/1.5 seconds, becoming unable to act but reducing physical damage taken by 0.07 AP% and magic damage taken by {{ finalmagicdr }}%.Release: Irelia lashes out with her blades, dealing 0/10/20/30/40 (+0.4 AD) (+0.5 AP) physical damage increased up to 0/30/60/90/120 (+1.2 AD) (+1.5 AP) based on charge time.{{ spellmodifierdescriptionappend }}
E
− Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead.
+ Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
− Irelia pierces her target, dealing 80/130/180/230/280 (+0.50 AP) magic damage and slowing the target by 60% for 1/1.25/1.5/1.75/2 second(s).If the target has a higher Health % than Irelia, she stuns the target for the duration instead.
+ Irelia throws a blade into the ground and can Recast for up to 0/3.5/3.5/3.5/3.5 seconds. Recast: Irelia throws a second blade, then they fly towards each other Stunning for 0.75 seconds and dealing 30/70/110/150/190 (+1 AP) magic damage. Champions and large jungle monsters become Unsteady for 0/5/5/5/5 seconds.{{ spellmodifierdescriptionappend }}
R
− Irelia summons 4 spirit blades that she can fling to deal physical damage and siphon life from enemies they pass through.
+ Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage and slow enemies that walk through it.
− Irelia summons 4 spirit blades that she can fling to deal 80/120/160 (+0.60 AD) (+0.50 AP) physical damage to enemies they pass through. She heals for 25% of the damage dealt against champions and 10% against minions.
+ Irelia launches a barrage of blades, dealing 50/125/200 (+0.700 AP) magic damage and making champions and large jungle monsters Unsteady for 0/5/5 seconds. The barrage explodes into a cage around the first champion hit for 2.5 seconds. The cage deals 50/125/200 (+0.700 AP) magic damage and Slows by 0/90/90% for 0/1.5/1.5 seconds.{{ spellmodifierdescriptionappend }}
Irelia