11.7.1 → 11.8.1
Q
damage.base - → -15/5/25/45/65 (+0.6 AD) Damage
utility.heal - → 0.1/0.120/0.14/0.160/0.18 AD Utility
W
damage.base - → -5/10/25/40/55 (+0.5 AD) (+0.4 AP) Damage
damage.max_charged - → -10/20/50/80/110 (+1 AD) (+0.8 AP) Damage
toughness.damage_reduction_percent - → 0/50/50/50/50 (+0.07 AP) Toughness
E
damage.total - → 35/80/125/170/215 (+0.8 AP) Damage
R
damage.base - → 0/125/250 (+0.700 AP) Damage
damage.zone - → 0/125/250 (+0.700 AP) Damage
Irelia