8.6.1 → 8.7.1
| health | 607.2 | → | 580 | Toughness |
| health/lvl | 90 | → | 85 | Toughness |
| hp regen/lvl | 0.65 | → | 0.85 | Toughness |
| mana | 338.8 | → | 350 | Tempo |
| mana/lvl | 32 | → | 30 | Tempo |
| mp regen | 8.1 | → | 8 | Tempo |
| mp regen/lvl | 0.65 | → | 0.8 | Tempo |
| armor/lvl | 3.75 | → | 3 | Toughness |
| magic resist | 32.1 | → | 32 | Toughness |
| attack damage | 70 | → | 63 | Damage |
| attack damage/lvl | 3.3 | → | 4 | Damage |
| move speed | 345 | → | 340 | Mobility |
| attack_range | 125 | → | 200 | Damage |
| attack_speed.growth_percent | 3.2 | → | 2.5 | Damage |
Passive
− Irelia reduces the duration of disables on herself based on whether she is Outnumbered by nearby champions. If she's in an even fight, she'll reduce disables by a small amount, if she's outnumbered, she'll reduce disables by a larger amount.
+ When Irelia strikes enemies with spells she gains a stacking bonus damage buff on her basic attacks. At maximum stacks she also gains Attack Speed and deals bonus damage to shields.
Q
− Irelia dashes forward to strike her target. If it kills the target, Bladesurge's cooldown refreshes and refunds a portion of the Mana Cost.
+ Irelia dashes forward to strike her target, healing herself. If the target is Marked or dies to Bladesurge, it's cooldown refreshes.
− Irelia dashes forward to strike her target, dealing 20/50/80/110/140 (+{{ f1 }} AD) physical damage and applying on-hit effects.If it kills the target, Bladesurge's cooldown is refreshed and Irelia gains 35 Mana.
+ Irelia dashes to an enemy, dealing 10/30/50/70/90 (+0.80 AD) physical damage, applying on-hit effects and healing for {{ f1 }} AD health.Marked or dies to Bladesurge.Bladesurge deals 60% bonus damage to minions.
W
− Irelia is skilled in the art of Hiten, passively giving her physical attacks Health restoration. Activating Hiten Style doubles her Health restoration and gives her basic attacks true damage.
+ Irelia charges a strike that deals more damage as she charges. She takes reduced damage during the charge.
− Passive: Basic attacks restore 5/7/9/11/13 Health.Active: Irelia's basic attacks deal 15/30/45/60/75 true damage and Hiten Style restores twice as much health for 6 seconds.
+ First Cast: Irelia aligns her blades into a defensive formation, gaining 45/50/55/60/65% (+{{ f1 }}% AP) damage reduction and a stack of Ionian Fervor but becoming unable to act.Second Cast: Irelia swipes her blades, dealing 20/60/100/140/180 (+0.60) AD(+0.40 AP) physical damage. Damage increases with charge time, up to 20/60/100/140/180 (+{{ f2 }}) AD(+{{ f3 }} AP) after 0.75 seconds.Defiant Dance cannot be interrupted.Quick Cast: Hold and release instead of casting twice.
E
− Irelia's attack balances the scales, dealing damage and slowing the target. However, if the target has a higher Health % than Irelia, then the blow stuns the target instead of slowing.
+ Irelia sends out two blades which converge on each other. Enemies caught in between are damaged, stunned and Marked.
− Irelia pierces her target, dealing 80/120/160/200/240 (+0.50 AP) magic damage and slowing them by 60% for 1/1.25/1.5/1.75/2 second(s).If the target has a higher Health % than Irelia, she stuns them for the duration instead.
+ Irelia readies 2 blades that will fly towards each other once placed, dealing 80/120/160/200/240 (+0.80 AP) magic damage and stunning for 0.8/0.9/1/1.1/1.2 seconds.Marked for 6 seconds.Flawless Duet deals 50% damage to monsters.
R
− Irelia summons 4 spirit blades that she can fling to deal physical damage and siphon life from enemies they pass through.
+ Irelia fires a massive number of blades that explode outward upon hitting an enemy champion. Enemies hit by the blades are damaged and Marked. Afterwards the blades form a wall that will damage, slow and disarm enemies that walk through it.
− Irelia summons 4 spirit blades that she can fling to deal 80/120/160 (+0.70 AD) (+0.50 AP) physical damage to enemies they pass through. She heals for 25% of the damage dealt against champions. (10% vs. minions and monsters)
+ Irelia launches a storm of blades that explode outward upon hitting a champion. The blades deal 150/275/400 (+0.70 AP) magic damage and Mark champions and large monsters for 6 seconds.(+0.70 AP) magic damage, slows by 60% and disarms for 2 seconds.Disarmed enemies cannot basic attack.
Irelia