Ivern

since 6.20.1 49 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

85.0%92.5%100.0%S6S7S8S9S10S11S12S13S14S1514.18.1now
table view
patchsimilarityshared dims
15.7.1 (now)100.0%61
14.18.199.4%61
13.24.198.6%61
14.10.198.6%61
14.11.198.6%61
13.18.198.2%61
13.15.198.1%57
13.13.196.5%57
13.11.195.4%57
11.2.194.6%35
11.3.194.3%35
11.7.194.3%35
12.12.191.2%43
12.10.191.1%43
11.14.191.0%43
11.23.191.0%43
7.22.190.8%42
7.12.190.8%42
7.14.190.8%42
11.8.190.6%43
7.23.190.6%42
9.20.190.4%43
9.24.190.4%43
9.24.290.4%43
7.18.190.3%42
7.21.190.3%42
8.23.190.2%42
9.8.190.2%42
9.9.190.2%42
7.10.189.8%42
10.7.189.8%43
10.16.189.8%43
7.1.189.5%41
7.3.189.5%41
7.7.189.5%41
11.1.189.1%43
10.19.189.0%43
10.22.189.0%43
10.25.189.0%43
6.24.188.4%39
8.3.188.4%42
8.7.188.4%42
8.13.188.4%42
6.21.188.4%37
6.22.188.4%37
8.1.188.4%42
8.21.187.8%42
6.20.187.7%37
12.13.187.2%45
13.10.187.2%45

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.9%-4.7%S6S7S8S9S10S11S12S13S14S15
table view
patchdeltacumulativedims
6.21.1+0.9%+0.9%43
6.22.10.0%+0.9%41
6.24.10.0%+0.9%39
7.1.1-0.8%+0.1%41
7.3.10.0%+0.1%43
7.7.10.0%+0.1%43
7.10.10.0%+0.1%43
7.12.1-1.0%-0.9%44
7.14.10.0%-0.9%48
7.18.1+0.5%-0.4%48
7.21.10.0%-0.4%48
7.22.1+0.5%+0.1%48
7.23.1+0.4%+0.5%48
8.1.1-2.1%-1.6%48
8.3.1+0.0%-1.6%48
8.7.10.0%-1.6%48
8.13.10.0%-1.6%48
8.21.1+0.9%-0.7%48
8.23.1+2.1%+1.4%48
9.8.10.0%+1.4%48
9.9.10.0%+1.4%44
9.20.10.0%+1.4%44
9.24.10.0%+1.4%45
9.24.20.0%+1.4%45
10.7.1+0.7%+2.1%43
10.16.10.0%+2.1%43
10.19.1+0.8%+2.9%43
10.22.10.0%+2.9%43
10.25.10.0%+2.9%41
11.1.1-0.0%+2.9%41
11.2.10.0%+2.9%33
11.3.1-0.3%+2.6%33
11.7.10.0%+2.6%33
11.8.10.0%+2.6%33
11.14.1-0.0%+2.6%47
11.23.10.0%+2.6%47
12.10.1+1.4%+4.0%47
12.12.1+1.0%+5.0%47
12.13.10.0%+5.0%47
13.10.10.0%+5.0%49
13.11.1-3.8%+1.2%41
13.13.1-1.4%-0.2%45
13.15.1-0.7%-0.9%45
13.18.10.0%-0.9%45
13.24.1-0.5%-1.4%49
14.10.10.0%-1.4%49
14.11.10.0%-1.4%49
14.18.1-1.0%-2.4%49
15.7.1+0.8%-1.6%49

6.20.1 vs 15.7.1 — by dimension

Damage81%Toughness90%Control88%Utility63%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage81.3%11
Toughness89.7%8
Control87.5%2
Utility62.5%2
Tempo100.0%12

87.7% overall · 37 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.20.1 15.7.1

armor2227Toughness
armor/lvl3.54.7Toughness
attack_range125475Damage
attack speed0.6250.644Damage
attack_speed.growth_percent2.83.4Damage
health580630Toughness
health/lvl7499Toughness
hp regen6.97Toughness
magic resist/lvl1.251.3Toughness

Passive

description

− Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to recieve gold and experience. After level 5 Ivern can share jungle buffs with allies.

+ Ivern cannot attack or be attacked by non-epic monsters. Ivern can create magical groves on jungle camps which grow over time. When the grove is fully grown, Ivern may free the monsters to receive gold and experience.

Q

cooldown 16/15/14/13/12 14/13/12/11/10 Tempo
range 1075 1125
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.root_duration 1.2/1.4/1.6/1.8/2 1.5/1.6/1.7/1.80/1.90 Control
damage.base 80/125/170/215/260 35/80/125/170/215 (+0.700 AP) Damage
tooltip

− Ivern conjures a vine dealing 80/125/170/215/260 (+{{ f1 }} AP) magic damage and rooting the first enemy hit for 1.2/1.4/1.6/1.8/2 second(s). Allies can click on rooted enemies to dash into attack range.

+ Ivern conjures a vine dealing 35/80/125/170/215 (+0.700 AP) magic damage and Rooting the first enemy hit for 1.5/1.6/1.7/1.80/1.90 seconds. Allies that Attack a Rooted enemy dash into Attack Range. Recast: Ivern dashes directly onto the Rooted enemy.Hitting non-epic monsters reduces Rootcaller's cooldown by 50%.{{ spellmodifierdescriptionappend }}

W

description

− In brush, Ivern's attacks are ranged and deal bonus magic damage. Ivern can activate this ability to create a patch of brush.

+ In brush, Ivern and his nearby allies attacks deal bonus magic damage. Ivern can activate this ability to create a patch of brush.

range 1650 1150
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ally_base - 5/10/15/20/25 (+0.1 AP) Damage
damage.base 20/30/40/50/60 12.5/20/27.5/35/42.5 (+0.2 AP) Damage
misc.ally_buff_duration - 1.5
misc.buff_duration - 3
misc.duration 30 45
misc.reveal_duration - 8
tooltip

− Passive: In brush, Ivern's attacks are ranged and deal 20/30/40/50/60 (+{{ f2 }} AP) bonus magic damage.Active: Ivern grows a patch of brush for 30 seconds. For 3 seconds the area in and around the brush is revealed.

+ Passive: While in brush and for 3 seconds after leaving, Ivern's Attacks deal an additional 12.5/20/27.5/35/42.5 (+0.2 AP) magic damage. Nearby allies will gain this effect for 1.5 seconds and deal 5/10/15/20/25 (+0.1 AP) magic damage.Active: Ivern grows a patch of Brush, revealing the area for 8 seconds. The Brush persists until Ivern's team loses vision within it, or up to 45 seconds.{{ spellmodifierdescriptionappend }}

E

cooldown 12/11/10/9/8 11/10/9/8/7 Tempo
cost 50 70 Tempo
description

− Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies.

+ Ivern places a shield on an ally which explodes after a short duration slowing and damaging enemies. The shield refreshes if it hits no enemies.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_duration - 2 Control
control.slow_percent - 35/40/45/50/55 Control
damage.base 60/90/120/150/180 50/70/90/110/130 (+0.8 AP) Damage
misc.duration - 2
utility.shield 80/120/160/200/240 35/75/115/155/195 (+0.5 AP) Utility
tooltip

− Ivern shields an ally, absorbing up to 80/120/160/200/240 (+{{ f3 }} AP) damage. After 2 seconds, the shield bursts dealing 60/90/120/150/180 (+{{ f4 }} AP) magic damage and slowing enemies by 70% for 3 seconds.

+ Ivern grants 35/75/115/155/195 (+0.5 AP) Shield to an ally champion or Daisy. After 2 seconds, it bursts, dealing 50/70/90/110/130 (+0.8 AP) magic damage and Slowing enemies by 35/40/45/50/55% for 2 seconds.If Triggerseed detonates and no enemy champions are hit while the shield still persists, the ally will be shielded for 35/75/115/155/195 (+0.5 AP) for 2 seconds.{{ spellmodifierdescriptionappend }}

R

cooldown 160/140/120 140/130/120 Tempo
description

− Ivern summons his Sentinel friend Daisy to fight with him. Daisy will send out a shockwave if she attacks the same champion three times in a row.

+ Ivern summons his Sentinel friend Daisy to fight with him. Re-cast command Daisy to attack or move.

range 25000 600
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.knockup_duration - 1 Control
damage.base - 40/90/140 (+0.5 AP) Damage
misc.cooldown - 3 Tempo
misc.duration - 45
tooltip

− Ivern summons his sentinel friend Daisy. If Daisy attacks the same champion three times in a row, she will create a shockwave knocking enemies up for 1 second (3s cooldown). Daisy gains additional damage and defenses based on Ivern's Ability Power.Recasting this ability will direct Daisy to a new target or position.

+ Ivern summons his sentinel friend Daisy to leap into the fray for 45 seconds.Daisy, Slam!: Daisy's 3rd consecutive Attack on the same champion or epic monster will launch a shockwave, dealing 40/90/140 (+0.5 AP) magic damage to all enemies hit as well as Knocking Up for 1 second. This effect can only occur once every 3 seconds.Recast: Instruct Daisy to Attack or move.{{ spellmodifierdescriptionappend }}