6.3.1 → 6.4.1
| hp regen | 5.5 | → | 6 | Toughness |
| hp regen/lvl | 0.5 | → | 0.55 | Toughness |
| move speed | 325 | → | 330 | Mobility |
Q
cost 35/40/45/50/0 → 30/35/40/45/50 Tempo
damage.base 35 → 60/85/110/135/160 Damage
damage.percent_bonus_on_kill 0.3/0.35/0.4/0.45/0.5 → 35 Damage
W
cost 60/70/80/90/0 → 50/60/70/80/90 Tempo
control.root_duration 50/55/60/65/70 → 0.75/1/1.25/1.5/1.75 Control
damage.base 0.75/1/1.25/1.5/1.75 → 50/85/120/155/190 Damage
E
cost 45/50/55/60/0 → 40/45/50/55/60 Tempo
control.slow_percent 1 → 35 Control
damage.base - → 20/80/140/200/260 Damage
damage.percent_secondary_targets 20/80/140/200/260 → 65 Damage
misc.trap_duration - → 2
R
control.slow_duration 2 → 0.75 Control
control.slow_percent 0.75 → 80 Control
damage.base 200 → 50/125/200 Damage
damage.percent_missing_health 10 → 2 Damage
tempo.cooldown_reduction - → 10 Tempo
Jhin