3.12.26 → 4.12.2
| armor | 13 | → | 17 | Toughness |
| health | 420 | → | 380 | Toughness |
| health/lvl | 80 | → | 82 | Toughness |
Passive
− Jinx receives massively increased Movement Speed whenever she kills or destroys an enemy champion or tower.
+ Jinx receives massively increased Movement Speed whenever she damages an enemy champion or tower that is then killed or destroyed within 3 seconds.
Q
− Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed while attacks with Fishbones deal area of effect damage and gain increased range.
+ Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed while attacks with Fishbones deal area of effect damage, gain increased range, and drain mana.
W
− Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
+ Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it if it is not stealthed.
− Jinx fires a shock blast that deals 30/75/120/165/210 (+1.40 AD) Physical Damage to the first enemy hit, revealing and slowing it by 30/40/50/60/70% for 2 seconds.
+ Jinx fires a shock blast that deals 10/60/110/160/210 (+1.40 AD) Physical Damage to the first enemy hit, revealing it if it is not stealthed and slowing it by 30/40/50/60/70% for 2 seconds.
E
− Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
+ Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Jinx