12.21.1 → 16.12.1
| armor | 33 | → | 36 | Toughness |
| armor/lvl | 4.7 | → | 5.2 | Toughness |
| attack_range | 175 | → | 150 | Damage |
| attack speed | 0.625 | → | 0.688 | Damage |
| health | 610 | → | 625 | Toughness |
| health/lvl | 104 | → | 120 | Toughness |
| hp regen | 8.5 | → | 9.5 | Toughness |
| hp regen/lvl | 0.85 | → | 1 | Toughness |
| mana | 290 | → | 320 | Tempo |
| move speed | 335 | → | 330 | Mobility |
Passive
− K'Sante's Abilities mark targets to take more damage on his next Attack.
+ K'Sante's Abilities mark targets to take more damage on his next Attack.When All Out, K'Sante deals more damage with all Attacks and Abilities.
Q
− Strike a weapon forward, damaging and slowing all enemies in a short line.On hit, grants a stack for a few seconds. At 2 stacks, this skill fires a shockwave that pulls enemies in.
+ K'Sante strikes, damaging and slowing enemies in a short line.On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.When All Out, cooldown is reduced.
− K'Sante slams his weapon down, dealing 25/50/75/100/125 (+0.4 AD) physical damage and briefly Slowing the enemies struck by 80%.When an enemy is hit, K'Sante gains a stack of Ntofo Strikes for 6 seconds. At 2 stacks, K'Sante instead fires a shockwave that Stuns and Pulls enemies for 1 second.All Out: This Ability's Cooldown is reduced by 1 seconds and no longer inflicts Slow.{{ spellmodifierdescriptionappend }}
+ K'Sante slams his weapon, dealing 40/70/100/130/160 (+0.4 Armor) (+0.4 MR) physical damage and Slowing enemies by 80% for 0.5s. If he hits, he gains a stack of Ntofo Strikes for 6 seconds. At 2 stacks, he instead fires a shockwave that Stuns and Pulls enemies for 1 second.All Out: Cooldown is reduced by 33%.{{ spellmodifierdescriptionappend }}
W
− K'Sante charges up before dashing. K'Sante is unstoppable and takes less damage while charging. Any targets hit by the dash are knocked to the end of the dash and stunned.
+ K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.When All Out, deals increased damage and no longer knocks back or stuns.
− Begin Charging: K'Sante raises his weapons defensively for up to 1 second, becoming Unstoppable and reducing incoming damage by 0.25.Release: K'Sante rams forward, dealing between {{ wminpercenthealthdamage }} and {{ wmaxpercenthealthdamage }} max Health physical damage based on charge time. K'Sante Knocks Back and Stuns enemies for a duration between 0.25/0.35/0.45/0.55/0.65 and 0.75/0.85/0.95/1.05/1.15 seconds.All Out: This Ability's Cooldown is refreshed. This Ability will no longer Knock Back or Stun. This Ability's damage reduction increases to {{ damagereductioncalcao }}, it deals additional physical damage between {{ minflatdamageaocalc }} and {{ maxflatdamageaocalc }}, and its charge and dash speed are doubled.{{ spellmodifierdescriptionappend }}
+ K'Sante raises his weapons defensively for 0.4-1s, becoming Unstoppable and reducing incoming damage by 30%. Then, he rams forward, dealing 15/45/75/105/135 + 0.080 max Health physical damage. Enemies hit are Knocked Back and Stunned for 0.5-1.75s (based on charge time).All Out: Cooldown is refreshed. Deals an additional 10-80% damage as true damage (based on charge time), damage reduction is increased to 75% and dash speed is increased, but no longer Knocks Back or Stuns.{{ spellmodifierdescriptionappend }}
E
− K'Sante will dash to an ally and both will gain a shield. If there is no ally, K'Sante will still dash to the location at a reduced range and gain a shield.
+ K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.When All Out, cooldown is reduced and speed is increased.
− K'Sante dashes, gaining {{ totalshield }} Shield for 2 seconds. If dashing to an ally, the distance of the dash is significantly increased and the ally is also Shielded.All Out: This Ability's dash speed is increased. Dashing without an ally has increased range and can go over walls.{{ spellmodifierdescriptionappend }}
+ K'Sante dashes, gaining 40/80/120/160/200 (+0.15 Max HP) Shield for 2 seconds. If dashing to an ally, the distance of the dash is significantly increased and the ally is also Shielded.All Out: Cooldown is decreased by 50% and dash speed is increased.{{ spellmodifierdescriptionappend }}
R
− K'Sante smashes an enemy away. If the enemy hits a wall they will go through the wall taking more damage. K'Sante will appear behind the target and goes All Out by shredding his defenses but greatly increasing his damage.
+ K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.
− K'Sante shatters his ntofos, dealing 0/35/70 (+0.2 AD) physical damage and Knocking Back an enemy champion. Enemies that hit a wall instead take {{ totaldamageslamdown }} physical damage, are Knocked Back over the wall, and are briefly Stunned. K'Sante then dashes after the enemy and goes All Out for 20 seconds.All Out K'Sante loses 45% max Health, 65% Bonus Armor Armor, and 65% Bonus Magic Resistance. K'Sante gains {{ alloutattackdamage }} Attack Damage, {{ alloutomnivamp }} Omnivamp, and transforms his Abilities.{{ spellmodifierdescriptionappend }}
+ K'Sante shatters his ntofos to Knock Back an enemy champion, dealing 45/80/115 physical damage, then dashes behind them and goes All Out for 15s. If the enemy would hit a wall, they are Knocked Back through the wall and K'Sante strikes them again for 45/80/115 (+0.05 Max HP) physical damage.While All Out, K'Sante's Abilities are upgraded and he gains 20/40/60% Attack Speed, 50% Bonus Armor Penetration, and 20% Omnivamp, but loses 35% max Health, 85% Bonus Armor Armor, and 85% Bonus Magic Resistance.{{ spellmodifierdescriptionappend }}
KSante