13.20.1 → 13.21.1
Q
− K'Sante slams his weapon down, dealing 0/30/60/90/120 (+0.4 AD) (+0.3 Armor) (+0.3 MR) physical damage and briefly Slowing the enemies struck by 80%.When an enemy is hit, K'Sante gains a stack of Ntofo Strikes for 6 seconds. At 2 stacks, K'Sante instead fires a shockwave that Stuns and Pulls enemies for 1 second.All Out: This Ability's Cooldown is reduced by 25% and cast time reduced by 0.08 seconds.{{ spellmodifierdescriptionappend }}
+ K'Sante slams his weapon down, dealing 0/30/60/90/120 (+0.4 AD) (+0.3 Armor) (+0.3 MR) physical damage and briefly Slowing the enemies struck by 80%.When an enemy is hit, K'Sante gains a stack of Ntofo Strikes for 6 seconds. At 2 stacks, K'Sante instead fires a shockwave that Stuns and Pulls enemies for 1 second.Cooldown reduced by Bonus Armor and Magic Resist: {{ bonusresiststooltip }} / 250.Cast time reduced by Bonus Health: 1 Max HP / 1600.All Out: This Ability's Cooldown and cast time are further reduced.{{ spellmodifierdescriptionappend }}
W
− K'Sante raises his weapons defensively for 0.65 - 1s, becoming Unstoppable and reducing incoming damage by {{ damagereductioncharlevel }}%.After charging, he rams forward, dealing 0/20/40/60/80 (+0.5 AD) (+0.3 Armor) (+0.3 MR) + 5/6/7/8/9% max Health physical damage. K'Sante Knocks Back and Stuns enemies he rams into for 1.25 seconds.All Out: This Ability's Cooldown is refreshed. This Ability will no longer Knock Back or Stun and only requires 0.5s of charge. This Ability's damage reduction increases to {{ damagereductioncalcao }}%, its dash speed increases, and its cooldown decreases.{{ spellmodifierdescriptionappend }}
+ K'Sante raises his weapons defensively for 0.65 - 1.5s, becoming Unstoppable and reducing incoming damage by {{ damagereductioncharlevel }}%.After charging, he rams forward, dealing 0/20/40/60/80 (+0.5 AD) (+0.3 Armor) (+0.3 MR) + 5/6/7/8/9% max Health physical damage. K'Sante Knocks Back and Stuns enemies he rams into for 1.25 seconds.All Out: This Ability's Cooldown is refreshed. Damage reduction increases to {{ damagereductioncalcao }}%, it only requires 0.5s of charge, its dash speed increases, and its cooldown decreases. This Ability will no longer Knock Back or Stun.{{ spellmodifierdescriptionappend }}
KSante