14.20.1 → 16.13.1
Q
damage.base 50/80/110/140/170 (+0.4 Armor) (+0.4 MR) → 40/70/100/130/160 (+0.4 Armor) (+0.4 MR) Damage
W
damage.base 20/40/60/80/100 → 15/45/75/105/135 Damage
rdamageincreasemax*100 100 → 80 Damage
E
utility.shield 40/80/120/160/200 (+0.15 Max HP) → 27.5/70/112.5/155/197.5 (+0.135 Max HP) Utility
KSante