6.8.1 → 6.9.1
Passive
− Upon dying, Karthus enters a spirit form that allows him to continue casting spells while dead for 7 seconds.
+ Upon dying, Karthus enters a spirit form that allows him to continue casting spells for 7 seconds.
Q
− Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40/60/80/100/120 (+0.30 AP) magic damage to each nearby enemy, this deals double damage if it hits only a single unit.
+ Creates a delayed blast at Karthus' cursor position dealing 40/60/80/100/120 (+0.30 AP) magic damage to each nearby enemy.If the blast hits only a single unit it deals double damage.
W
− Creates a wall at target location that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Movement Speed reduced by 40/50/60/70/80% for 5 seconds (their Movement Speed gradually recovers over the duration).
+ Creates a wall that lasts for 5 seconds. Enemies that pass through the wall have their Magic Resist reduced by 15% and Movement Speed reduced by 40/50/60/70/80% for 5 seconds (their Movement Speed gradually recovers over the duration).
Karthus