9.21.1 → 9.22.1
Q
− Kassadin fires an orb of void energy that deals 65/95/125/155/185 (+0.70 AP) magic damage and interrupts channels.(+0.30 AP) magic damage for 1.5 seconds.
+ Kassadin fires an orb of void energy that deals 65/95/125/155/185 (+0.70 AP) magic damage and interrupts channels.The excess energy forms around himself, granting a shield that absorbs 60/85/110/135/160 (+0.30 AP) magic damage for 1.5 seconds.
W
− Passive: Kassadin's basic attacks draw energy from the void, dealing 20 (+0.10 AP) bonus magic damage.Active: Kassadin charges his Nether Blade, causing his next basic attack to deal 70/95/120/145/170 (+0.80 AP) bonus magic damage and restore 4/5/6/7/8% of his missing Mana (increases to 20/25/30/35/40% Mana against champions).
+ Passive: Kassadin's basic attacks draw energy from the void, dealing 20 (+0.10 AP) bonus magic damage.Active: Kassadin charges his Nether Blade, causing his next basic attack to deal 70/95/120/145/170 (+0.80 AP) bonus magic damage and restore 4/5/6/7/8% of his missing Mana (increases to 20/25/30/35/40% Mana against champions).
E
− Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him.(+0.80 AP) magic damage and slow enemies by 50/60/70/80/90% for 1 second in a cone in front of him.
+ Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him.Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80/105/130/155/180 (+0.80 AP) magic damage and slow enemies by 50/60/70/80/90% for 1 second in a cone in front of him.
R
− Kassadin teleports to a nearby location dealing 80/100/120 (+{{ f2 }} Mana) (+0.40 AP) magic damage to surrounding enemy units.(+{{ f1 }} Mana) (+{{ f3 }} AP) magic damage per stack, stacking up to 4 times.
+ Kassadin teleports to a nearby location dealing 80/100/120 (+{{ f2 }} Mana) (+0.40 AP) magic damage to surrounding enemy units.Each subsequent Riftwalk within the next 15 seconds doubles the Mana cost and deals an additional 40/50/60 (+{{ f1 }} Mana) (+{{ f3 }} AP) magic damage per stack, stacking up to 4 times.
Kassadin