0.151.2 → 16.3.1
| armor | 14 | → | 29 | Toughness |
| armor/lvl | 3.75 | → | 4.95 | Toughness |
| attack damage | 51.3 | → | 48 | Damage |
| attack damage/lvl | 3.3 | → | 3.75 | Damage |
| attack speed | 0.566 | → | 0.625 | Damage |
| health | 403 | → | 580 | Toughness |
| health/lvl | 79 | → | 98 | Toughness |
| hp regen | 4.65 | → | 5.5 | Toughness |
| magic resist/lvl | 0 | → | 1.3 | Toughness |
| move speed | 310 | → | 335 | Mobility |
Passive
− Kennen's abilities add Marks of the Storm to opponents. Upon receiving 3 Marks of Storm, an opponent is stunned and Kennen receives 25 energy. Has a diminished effect if done twice within 7 seconds.
+ Kennen stuns enemies he hits 3 times with his abilities.
Q
− Throws a shuriken that damages the first enemy it hits for 75/115/155/195/235 (+0.75 AP) magic damage and adds a Mark of the Storm.
+ Kennen throws a shuriken, dealing 75/125/175/225/275 (+0.75 AP) magic damage to the first enemy hit.{{ spellmodifierdescriptionappend }}
W
− Passive: Every 5 attacks, Kennen deals magic damage equal to 40/50/60/70/80% of his attack damage and adds a Mark of the Storm to his target.Active: Surges electricity through all nearby targets afflicted by Mark of the Storm, dealing 65/95/125/155/185 (+0.55 AP) magic damage and adding another mark.
+ Passive: Every 5th Attack deals an additional 25/35/45/55/65 (+0.350 AP) magic damage.Active: Kennen sends out a blast of electricity, dealing 45/70/95/120/145 (+0.8 AP) magic damage to nearby enemies affected by Mark of the Storm.{{ spellmodifierdescriptionappend }}
E
− Kennen morphs into a lightning form, enabling him to pass through units. Any enemy unit he runs through takes damage and gets a Mark of the Storm.
+ Kennen morphs into a lightning form, enabling him to pass through units and apply a Mark of the Storm. Kennen gains Move Speed when entering this form, and attack speed when leaving it.
− Kennen moves very fast and may pass through units, dealing 85/125/165/205/245 (+0.60 AP) magic damage and adding a Mark of the Storm to any enemy he passes through. Additionally, Kennen will gain 10/20/30/40/50 armor and magic resistance for 4 seconds. Kennen is refunded 40 energy if he passes through an enemy, but can only gain this effect once. Lightning Rush deals half damage to minions.
+ Kennen turns into a ball of lightning, gaining 100% Move Speed, dealing 40/80/120/160/200 (+0.8 AP) magic damage to enemies he passes through, and becoming Ghosted for 2 seconds. If Kennen damages at least one enemy, he gains 40 Energy. After this ability ends, Kennen gains 30/40/50/60/70% Attack Speed for 4 seconds. Kennen can Recast to end this Ability early.{{ spellmodifierdescriptionappend }}
R
− Kennen summons a storm that strikes at random nearby enemy champions for magical damage.
+ Kennen summons a storm that strikes at nearby enemy champions for magical damage.
− Summons a magical storm that deals 80/145/210 (+0.40 AP) magic damage and applies a Mark of the Storm to a random enemy champion near Kennen every 0.5/0.4/0.33 seconds. This storm attacks up to 6/10/15 times and cannot hit the same target more than 3 times.
+ Kennen unleashes a magical storm, dealing 5/40/75 (+0.225 AP) magic damage to all nearby enemies every 0.5 seconds, and gaining 0/20/40 Armor Armor and 0/20/40 Magic Resist MR for 3 seconds. Successive hits deal 10% increased damage for each hit the enemy has already suffered.{{ spellmodifierdescriptionappend }}
Kennen