0.154.3 → 3.7.1
Passive
− Kennen's abilities add Marks of the Storm to opponents. Upon receiving 3 Marks of Storm, an opponent is stunned and Kennen receives 25 energy. Has a diminished effect if done twice within 7 seconds.
+ Kennen's abilities add Marks of the Storm to opponents. Upon receiving 3 Marks of Storm, an opponent is stunned and Kennen receives 25 Energy. Has a diminished effect if done twice within 7 seconds.
W
− (+0.55 AP) magic damage and adding another mark.
+ Passive: Every 5 attacks, Kennen deals magic damage equal to 40/50/60/70/80% of his attack damage and adds a Mark of the Storm to his target.Active: Surges electricity through all nearby targets afflicted by Mark of the Storm, dealing 65/95/125/155/185 (+0.55 AP) magic damage and adding another mark.
E
− Kennen moves very fast and may pass through units, dealing 85/125/165/205/245 (+0.60 AP) magic damage and adding a Mark of the Storm to any enemy he passes through. Additionally, Kennen will gain 10/20/30/40/50 armor and magic resistance for 4 seconds. Kennen is refunded 40 energy if he passes through an enemy, but can only gain this effect once. Lightning Rush deals half damage to minions.
+ Kennen moves very fast and may pass through units, dealing 85/125/165/205/245 (+0.60 AP) magic damage and adding a Mark of the Storm to any enemy he passes through. Additionally, Kennen will gain 10/20/30/40/50 Armor and Magic Resist for 4 seconds. Kennen is refunded 40 Energy if he passes through an enemy, but can only gain this effect once. Lightning Rush deals half damage to minions.
Kennen