6.8.1 → 6.9.1
Passive
− Kennen's abilities add a Mark of the Storm to enemies hit for 6.25 seconds. Upon receiving 3 Marks of the Storm, an opponent is stunned for 1.25 seconds and Kennen gains 25 Energy. <scaleAP>The stun has a diminished effect if it occurs again within 7 seconds.</scaleAP>
+ Kennen's abilities add one stack of Mark of the Storm to their target for 6 seconds. If the target reaches 3 stacks, it is stunned for 1.25 seconds and Kennen gains 25 Energy. <scaleAP>The stun will be a diminished duration of 0.5 seconds if it occurs again within 6 seconds.</scaleAP>
Q
− Throws a shuriken that deals 75/115/155/195/235 (+0.75 AP) magic damage to the first enemy hit.
+ Throws a shuriken that deals 75/115/155/195/235 (+0.75 AP) magic damage to the first enemy it hits.
W
− Passive: Every 5 attacks, Kennen deals bonus magic damage equal to 40/50/60/70/80% of his attack damage and adds a Mark of the Storm to his target.Active: Sends a surge of electricity through all nearby enemies afflicted by Mark of the Storm or caught in Slicing Maelstrom, dealing 65/95/125/155/185 (+0.55 AP) magic damage.
+ Passive: Every 5 attacks, Kennen deals bonus magic damage equal to 40/50/60/70/80% of his attack damage and adds a Mark of the Storm to his target.Active: Sends a surge of electricity through all nearby enemies affected by Mark of the Storm, dealing 65/95/125/155/185 (+0.55 AP) magic damage.
E
− Kennen morphs into a lightning form, enabling him to pass through units. Any enemy unit he runs through takes damage and gets a Mark of the Storm.
+ Kennen morphs into a lightning form, enabling him to pass through units. Each enemy unit he touches takes damage and receives a Mark of the Storm.
− Kennen gains 335 movement speed and ignores unit collision for 2 seconds, dealing 85/125/165/205/245 (+0.60 AP) magic damage to enemies he passes through (half damage to minions). The first time he hits an enemy Kennen gains 40 Energy.Lightning Rush also grants Kennen 10/20/30/40/50 Armor and Magic Resist for 4 seconds.
+ Kennen doubles his base movement speed and ignores unit collision for 2 seconds, dealing 85/125/165/205/245 (+0.60 AP) magic damage to any enemy he passes through. Additionally, Kennen will gain 10/20/30/40/50 Armor and Magic Resist for 4 seconds.Kennen gains 40 Energy the first time he passes through an enemy.Lightning Rush deals half damage to minions.
R
− Kennen summons a storm that strikes at random nearby enemy champions for magical damage.
+ Kennen summons a storm that strikes at nearby enemy champions for magical damage.
− Summons a magical storm around Kennen for 3/4/5 seconds that deals 80/145/210 (+0.40 AP) magic damage to a random nearby enemy champion every 0.25 seconds. Slicing Maelstrom can only hit the same champion once every 0.5 seconds and no more than 3 times in total.
+ Summons a magical storm for 3 seconds that deals 80/145/210 (+0.40 AP) magic damage to all enemies near Kennen every 0.5 seconds. Each hit applies Mark of the Storm, up to a maximum of 3.Each time an enemy is struck, further hits deal 25% less damage (minimum of 50% damage).
Kennen