0.151.2 → 8.20.1
| armor | 15 | → | 36 | Toughness |
| attack damage | 50 | → | 63 | Damage |
| attack speed | 0.584 | → | 0 | Damage |
| health | 430 | → | 572.8 | Toughness |
| hp regen | 6.25 | → | 7.5 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 260 | → | 327.2 | Tempo |
| mp regen | 6.75 | → | 7.59 | Tempo |
| move speed | 325 | → | 350 | Mobility |
Q
− Kha'Zix passively marks enemies that are isolated from nearby allies. Taste Their Fear deals physical damage to a single target. Damage increased on isolated targets. If he chooses to <keywordMajor>Evolve Enlarged Claws</keywordMajor>, damage to isolated targets increases dramatically. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
+ Deals physical damage to the target. Damage increased on <keywordMajor>Isolated</keywordMajor> targets. If he chooses to <keywordMajor>Evolve Reaper Claws</keywordMajor>, this refunds a percent of it's cooldown against <keywordMajor>Isolated</keywordMajor> targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
− Passive: Marks enemies who are isolated from nearby allies.Active: Deals 70/100/130/160/190 (+{{ charbonusphysical }}) physical damage. If the target is isolated, the amount is increased to 100/145/190/235/280 (+{{ charbonusphysical2 }} AD).Evolved Enlarged Claws: Increases damage to isolated enemies by 12% of their missing health (max 200 vs. monsters). Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50.
+ Deals 50/75/100/125/150 (+1.30 AD) physical damage. If the target is Isolated, the damage is increased by 100% ({{ f1 }} AD).Evolved Reaper Claws: Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50. If target is Isolated, refunds 45% of Taste Their Fear's cooldown.
W
− Kha'Zix fires exploding spikes that deal physical damage to all nearby enemies. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike fires three spikes in a cone. This effect consumes Unseen Threat to slow and damage all enemies struck.
+ Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. <keywordMajor>Isolated</keywordMajor> targets are slowed for extra.
− Fires exploding spikes, dealing 75/115/155/195/235 (+{{ charbonusphysical }}) physical damage to all nearby enemies. Heals Kha'Zix for 40/70/100/130/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone. Consumes Unseen Threat to slow and damage all enemies struck.
+ Fires exploding spikes, dealing 85/115/145/175/205 (+1 AD) physical damage to enemies hit. Heals Kha'Zix for 60/85/110/135/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 60% for 2 seconds. Reveals enemy champions hit for 2 seconds. Isolated targets are slowed for 90% instead.
E
− Kha'Zix leaps to an area, dealing phyisical damage upon landing. If he chooses to <keywordMajor>Evolve Wings</keywordMajor>, Leap's range increases dramatically. Also, on champion kill or assist, Leap's cooldown resets.
+ Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to <keywordMajor>Evolve Wings</keywordMajor>, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
− Leaps to a target area, dealing 65/100/135/170/205 (+{{ charbonusphysical }}) physical damage.Evolved Wings: Increases Leap's range. On champion kill or assist, Leap's cooldown resets.
+ Leaps to target area, dealing 65/100/135/170/205 (+0.20 AD) physical damage.Evolved Wings: Increases Leap's range by 200, and the cooldown resets on champion kill or assist.
R
− Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Void Assault stealths Kha'Zix, triggers Unseen Threat, and increases Movement Speed. If he chooses to <keywordMajor>Evolve Active Camouflage</keywordMajor>, Void Assault can be cast three times and Kha'Zix takes reduced damage while in stealth.
+ Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes <keywordMajor>Invisible</keywordMajor>, triggering Unseen Threat and increasing Movement Speed. If he chooses to <keywordMajor>Evolve Adaptive Cloaking</keywordMajor>, Void Assault gains increased <keywordMajor>Invisibility</keywordMajor> duration, and an additional use.
− Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.Active: Stealths for 1 second. Activates Unseen Threat and increases Kha'Zix's Movement Speed by 40%. Void Assault can be cast a second time within 10 seconds.Evolved Active Camouflage: Void Assault can be cast three times. Kha'Zix takes 40% reduced damage while in stealth.
+ Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.Active: Kha'Zix becomes Invisible for 1.25 seconds and activates Unseen Threat. While Invisible, he gains 40% movement speed and ignores unit collision.Evolved Adaptive Cloaking: Void Assault's uses are increased to 3 within 10 seconds, and its stealth duration is increased to 2 seconds.Stealth - Invisible: Kha'Zix can only be revealed by nearby enemy Turrets or True Sight.
Khazix