6.21.1 → 6.22.1
| attack damage | 55.208 | → | 55.21 | Damage |
Q
− Kha'Zix passively marks enemies that are isolated from nearby allies. Taste Their Fear deals physical damage to a single target. Damage increased on isolated targets. If he chooses to <keywordMajor>Evolve Enlarged Claws</keywordMajor>, this deals extra bonus damage against isolated targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
+ Deals physical damage to the target. Damage increased on <keywordMajor>Isolated</keywordMajor> targets. If he chooses to <keywordMajor>Evolve Reaper Claws</keywordMajor>, this refunds a percent of it's cooldown against <keywordMajor>Isolated</keywordMajor> targets. Kha'Zix also gains increased range on his basic attacks and Taste Their Fear.
− Passive: Marks enemies who are isolated from nearby allies.Active: Deals 70/95/120/145/170 (+1.20 AD) physical damage. If the target is isolated, the damage is increased to 91/124/156/189/221 (+1.56 AD).Evolved Enlarged Claws: If target is isolated, the damage is increased to {{ f3 }} (+{{ f2 }} AD). Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50.
+ Deals 70/95/120/145/170 (+1.40 AD) physical damage. If the target is Isolated, the damage is increased by 50% ({{ f1 }} AD).Evolved Reaper Claws: Increases the range of Taste Their Fear and Kha'Zix's basic attacks by 50. If target is Isolated, refunds 60% of Taste Their Fear's cooldown.
W
− Kha'Zix fires exploding spikes that slow and deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike fires three spikes in a cone and Void Spike's slow effect is increased.
+ Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike now fires three spikes in a cone, and slow enemies hit. <keywordMajor>Isolated</keywordMajor> targets are slowed for extra.
− Fires exploding spikes, dealing 80/110/140/170/200 (+1 AD) physical damage to enemies hit (20% bonus damage to monsters) and slowing them by 20% for 2 seconds. Heals Kha'Zix for 60/85/110/135/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone, slowing enemies hit by 50% for 2 seconds. If the target is a champion, Kha'Zix gains vision of them for 2 seconds (does not affect stealthed units).
+ Fires exploding spikes, dealing 80/110/140/170/200 (+1 AD) physical damage to enemies hit (20% bonus damage to monsters). Heals Kha'Zix for 60/85/110/135/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 40% for 2 seconds. Isolated targets are slowed for 80% instead.
E
− Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to <keywordMajor>Evolve Wings</keywordMajor>, Leap's range increases dramatically. Also, on champion kill or assist, Leap's cooldown resets.
+ Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to <keywordMajor>Evolve Wings</keywordMajor>, Leap's range increases by 200 and the cooldown resets on champion kill or assist.
− Leaps to target area, dealing 65/100/135/170/205 (+0.20 AD) physical damage.Evolved Wings: Increases Leap's range. On champion kill or assist, Leap's cooldown resets.
+ Leaps to target area, dealing 65/100/135/170/205 (+0.20 AD) physical damage.Evolved Wings: Increases Leap's range by 200, and the cooldown resets on champion kill or assist.
R
− Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Void Assault stealths Kha'Zix, triggers Unseen Threat, and increases Movement Speed. If he chooses to <keywordMajor>Evolve Active Camouflage</keywordMajor>, Void Assault can be cast three times and stealth duration increased.
+ Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes <keywordMajor>Invisible</keywordMajor>, triggering Unseen Threat and increasing Movement Speed. If he chooses to <keywordMajor>Evolve Adaptive Cloaking</keywordMajor>, while out of combat Kha'Zix also passively gains Void Assault upon entering a new brush.
− Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.Active: Stealths for 1 second. Activates Unseen Threat and increases Kha'Zix's Movement Speed by 40%. Additionally, Kha'Zix ignores unit collision while stealthed. Void Assault can be cast a second time within 15 seconds.Evolved Active Camouflage: Void Assault can be cast three times and its duration increases to 2 seconds.
+ Passive: Ranking up Void Assault allows Kha'Zix to evolve one of his abilities.Active: Kha'Zix becomes Invisible for 1.25 seconds and activates Unseen Threat. While Invisible, he gains 40% movement speed and ignores unit collision. Void Assault can be cast a second time within 10 seconds.Evolved Adaptive Cloaking: While out of combat, Kha'Zix also passively gains Void Assault for 2.5 seconds in brush. This persists for up to 1.25 seconds after exiting the brush ({{ f1 }} second per brush cooldown).Stealth - Invisible: Kha'Zix can only be revealed by nearby enemy Turrets.
Khazix