6.22.1 → 6.23.1
W
− Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike now fires three spikes in a cone, and slow enemies hit. <keywordMajor>Isolated</keywordMajor> targets are slowed for extra.
+ Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to <keywordMajor>Evolve Spike Racks</keywordMajor>, Void Spike now fires three spikes in a cone, slow enemies hit, and reveals enemy champions hit for 2 seconds. <keywordMajor>Isolated</keywordMajor> targets are slowed for extra.
− Fires exploding spikes, dealing 80/110/140/170/200 (+1 AD) physical damage to enemies hit (20% bonus damage to monsters). Heals Kha'Zix for 60/85/110/135/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 40% for 2 seconds. Isolated targets are slowed for 80% instead.
+ Fires exploding spikes, dealing 80/110/140/170/200 (+1 AD) physical damage to enemies hit (20% bonus damage to monsters). Heals Kha'Zix for 60/85/110/135/160 (+0.50 AP) if he is within the explosion radius.Evolved Spike Racks: Void Spike fires three spikes in a cone and slows targets hit by 40% for 2 seconds. Reveals enemy champions hit for 2 seconds. Isolated targets are slowed for 80% instead.
Khazix