14.9.1 → 14.10.1
W
damage.base 0.2 AP → 20/25/30/35/40 (+0.2 AD) (+0.2 AP) Damage
damage.current_health_percent - → 0.015 Damage
E
control.slow_percent 30 → 30 (+0.05 AP) Control
damage.crit_missing_health_percent - → 0.05 Damage
damage.missing_health_percent - → 0.05 Damage
Kindred