Kindred

since 5.19.1 49 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S5S6S7S8S9S10S11S12S13S14S15S1614.17.1now
table view
patchsimilarityshared dims
14.17.1100.0%47
15.7.1100.0%47
15.13.1100.0%47
16.1.1 (now)100.0%47
14.10.199.2%47
14.11.199.2%47
14.14.198.7%47
13.11.194.7%47
13.17.194.5%43
13.13.194.5%47
13.3.194.1%47
13.10.194.1%47
12.23.193.7%47
11.6.193.3%35
11.7.193.3%35
11.1.192.9%33
13.14.192.7%43
12.10.192.5%47
12.11.192.5%47
12.13.192.5%47
10.6.191.7%37
8.23.191.1%37
9.24.191.1%37
9.24.291.1%37
7.22.190.4%37
11.8.190.1%47
11.9.189.8%47
11.11.189.8%47
11.13.189.8%47
11.20.189.8%47
11.24.189.8%47
7.13.189.4%37
7.12.188.9%37
7.11.188.8%37
7.9.188.4%35
8.12.188.4%37
8.13.188.4%37
8.15.188.4%37
6.11.187.8%35
6.12.187.8%35
8.1.187.7%37
7.3.187.3%35
6.13.187.3%35
6.9.186.9%35
6.2.185.5%35
6.4.185.5%35
6.7.185.5%35
5.22.284.6%35
5.24.184.6%35
5.19.184.0%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+8.4%-6.4%S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
5.22.2-0.9%-0.9%49
5.24.10.0%-0.9%47
6.2.1-0.8%-1.7%45
6.4.10.0%-1.7%45
6.7.10.0%-1.7%45
6.9.1+1.1%-0.6%45
6.11.1-2.0%-2.6%45
6.12.10.0%-2.6%45
6.13.1-0.4%-3.0%45
7.3.1+0.0%-3.0%45
7.9.1+2.2%-0.8%45
7.11.1-0.2%-1.0%41
7.12.1+0.1%-0.9%53
7.13.1+0.9%+0.0%53
7.22.1+1.3%+1.3%53
8.1.1-1.9%-0.6%53
8.12.1+1.1%+0.5%53
8.13.10.0%+0.5%53
8.15.10.0%+0.5%53
8.23.1+1.9%+2.4%53
9.24.10.0%+2.4%53
9.24.20.0%+2.4%53
10.6.1+1.0%+3.4%53
11.1.10.0%+3.4%35
11.6.10.0%+3.4%35
11.7.10.0%+3.4%35
11.8.10.0%+3.4%35
11.9.1+0.3%+3.7%45
11.11.10.0%+3.7%45
11.13.10.0%+3.7%45
11.20.10.0%+3.7%45
11.24.10.0%+3.7%45
12.10.1+2.1%+5.8%45
12.11.10.0%+5.8%45
12.13.10.0%+5.8%45
12.23.1+1.3%+7.1%45
13.3.1-0.5%+6.6%45
13.10.10.0%+6.6%45
13.11.1+0.6%+7.2%45
13.13.1-0.3%+6.9%45
13.14.1-5.1%+1.7%41
13.17.1-2.0%-0.2%41
14.10.1+4.8%+4.6%41
14.11.10.0%+4.6%47
14.14.1-0.7%+4.0%47
14.17.1+0.6%+4.6%47
15.7.10.0%+4.6%47
15.13.10.0%+4.6%47
16.1.10.0%+4.6%45

5.19.1 vs 10.6.1 — by dimension

Damage90%Toughness82%Control86%Utility78%Tempo96%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage90.2%11
Toughness82.0%8
Control85.7%4
Utility77.5%2
Tempo96.4%14

90.3% overall · 43 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.19.1 10.25.1

armor2729Toughness
armor/lvl3.253.5Toughness
attack damage4965Damage
attack damage/lvl2.22.5Damage
attack_speed.growth_percent2.53.5Damage
hp regen107Toughness
magic resist/lvl00.5Toughness
mp regen6.977Tempo

Passive

description

− Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic attacks.

+ Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Q

cost 30 35 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ad_ratio - 0.65 Damage
damage.base 60/90/120/150/180 60/80/100/120/140 Damage
tempo.cooldown_reduction 2 4/3.5/3/2.5/2 Tempo
utility.attack_speed_duration - 4 Utility
tooltip

− Lamb vaults, firing up to 3 arrows at nearby enemies, dealing 60/90/120/150/180 (+{{ f1 }} AD) physical damage.Wolf's Frenzy or vaulting inside of its effect reduces the cooldown of this spell to 2 seconds.

+ Lamb vaults, firing up to 3 arrows at nearby enemies, dealing 60/80/100/120/140 (+0.65 AD) physical damage and gains {{ f2 }}% per level bonus attack speed for 4 seconds.Casting Wolf's Frenzy or vaulting inside of its effect reduces the cooldown of this spell to 4/3.5/3/2.5/2 seconds.

W

description

− Wolf enrages and attacks enemies around him.

+ Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

range 560
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent - 50 Control
damage.ap_ratio - 0.20 Damage
damage.mark_percent 40 - Damage
damage.monster_percent - 50 Damage
misc.duration 8 8.5
tooltip

− Passive: As Kindred move they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack drains {{ f1 }} health from the target.Active: Wolf claims a territory, attacking nearby enemies inside it for 8 seconds. Lamb can direct him to targets by attacking them. If Lamb leaves Wolf's territory he will cease attacking and join her. (+{{ f2 }} AD) plus 40% of the damage from Mark of the Kindred.

+ Passive: As Kindred move and attack they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack restores up to {{ f1 }} per level health based on how much health Kindred is missing.Active: Wolf claims a territory, attacking nearby enemies inside it for 8.5 seconds. Lamb can redirect Wolf to new targets by attacking them. If Lamb leaves Wolf's territory he will cease attacking and join her.Wolf's attacks deal magic damage equal to 25/30/35/40/45 (+0.20 AD) plus {{ f3 }}% per level of the target's current health.Wolf attacks faster based on Kindred's attack speed. His attacks maim monsters for 50% increased damage and reduce their Movement Speed by 50% for 2 seconds.

E

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent 70 50 Control
control.slow_percent_internal - 50 Control
damage.ad_ratio - 0.80 Damage
damage.base 80/110/140/170/200 80/100/120/140/160 Damage
damage.max_health_percent 5 - Damage
damage.monster_cap 300 - Damage
misc.unknown - 15
tooltip

− Cripple an enemy, slowing their movement speed by 70% for 1 second. (+{{ f1 }} AD) +5% of the target's maximum health. [Maximum 300 vs. monsters]

+ Cripple an enemy, slowing their movement speed by 50% for 1 second.(+{{ f3 }}%) health (Increased by Critical Strike Chance).[Maximum {{ e0 }} vs. monsters]

R

cooldown 150/130/110 180/150/120 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
utility.heal 200/250/300 250/325/400 Utility
tooltip

− Lamb blesses the ground under a friendly champion for 4 seconds, creating an area in which no living things, ally or enemy, can die. Upon reaching 10% Health, units become immune to further damage or healing.When the blessing ends all living things inside heal for 200/250/300.

+ Lamb blesses the ground underneath her for 4 seconds, creating an area in which no living things, enemy, can die. Upon reaching 10% Health, units become immune to further damage or healing.When the blessing ends all living things inside heal for 250/325/400.