Kindred

since 5.19.1 49 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S5S6S7S8S9S10S11S12S13S14S15S1614.17.1now
table view
patchsimilarityshared dims
14.17.1100.0%47
15.7.1100.0%47
15.13.1100.0%47
16.1.1 (now)100.0%47
14.10.199.2%47
14.11.199.2%47
14.14.198.7%47
13.11.194.7%47
13.17.194.5%43
13.13.194.5%47
13.3.194.1%47
13.10.194.1%47
12.23.193.7%47
11.6.193.3%35
11.7.193.3%35
11.1.192.9%33
13.14.192.7%43
12.10.192.5%47
12.11.192.5%47
12.13.192.5%47
10.6.191.7%37
8.23.191.1%37
9.24.191.1%37
9.24.291.1%37
7.22.190.4%37
11.8.190.1%47
11.9.189.8%47
11.11.189.8%47
11.13.189.8%47
11.20.189.8%47
11.24.189.8%47
7.13.189.4%37
7.12.188.9%37
7.11.188.8%37
7.9.188.4%35
8.12.188.4%37
8.13.188.4%37
8.15.188.4%37
6.11.187.8%35
6.12.187.8%35
8.1.187.7%37
7.3.187.3%35
6.13.187.3%35
6.9.186.9%35
6.2.185.5%35
6.4.185.5%35
6.7.185.5%35
5.22.284.6%35
5.24.184.6%35
5.19.184.0%35

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+8.4%-6.4%S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
5.22.2-0.9%-0.9%49
5.24.10.0%-0.9%47
6.2.1-0.8%-1.7%45
6.4.10.0%-1.7%45
6.7.10.0%-1.7%45
6.9.1+1.1%-0.6%45
6.11.1-2.0%-2.6%45
6.12.10.0%-2.6%45
6.13.1-0.4%-3.0%45
7.3.1+0.0%-3.0%45
7.9.1+2.2%-0.8%45
7.11.1-0.2%-1.0%41
7.12.1+0.1%-0.9%53
7.13.1+0.9%+0.0%53
7.22.1+1.3%+1.3%53
8.1.1-1.9%-0.6%53
8.12.1+1.1%+0.5%53
8.13.10.0%+0.5%53
8.15.10.0%+0.5%53
8.23.1+1.9%+2.4%53
9.24.10.0%+2.4%53
9.24.20.0%+2.4%53
10.6.1+1.0%+3.4%53
11.1.10.0%+3.4%35
11.6.10.0%+3.4%35
11.7.10.0%+3.4%35
11.8.10.0%+3.4%35
11.9.1+0.3%+3.7%45
11.11.10.0%+3.7%45
11.13.10.0%+3.7%45
11.20.10.0%+3.7%45
11.24.10.0%+3.7%45
12.10.1+2.1%+5.8%45
12.11.10.0%+5.8%45
12.13.10.0%+5.8%45
12.23.1+1.3%+7.1%45
13.3.1-0.5%+6.6%45
13.10.10.0%+6.6%45
13.11.1+0.6%+7.2%45
13.13.1-0.3%+6.9%45
13.14.1-5.1%+1.7%41
13.17.1-2.0%-0.2%41
14.10.1+4.8%+4.6%41
14.11.10.0%+4.6%47
14.14.1-0.7%+4.0%47
14.17.1+0.6%+4.6%47
15.7.10.0%+4.6%47
15.13.10.0%+4.6%47
16.1.10.0%+4.6%45

5.19.1 vs 16.1.1 — by dimension

Damage81%Toughness76%Control71%Utility84%Tempo95%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage81.2%9
Toughness75.6%8
Control71.4%4
Utility84.4%2
Tempo95.0%10

84.0% overall · 35 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

5.19.1 16.1.1

armor2729Toughness
armor/lvl3.254.7Toughness
attack damage4965Damage
attack damage/lvl2.23.25Damage
attack_speed.growth_percent2.53.5Damage
health540595Toughness
health/lvl85104Toughness
hp regen107Toughness
magic resist/lvl01.3Toughness
mp regen6.977Tempo

Passive

description

− Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic attacks.

+ Kindred can mark targets to Hunt. Successfully completing a Hunt permanently empowers Kindred's basic abilities. Every 4 hunts completed also increases Kindred's basic attack range.

Q

cost 30 35 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.base 60/90/120/150/180 - Damage
damage.total - 40/65/90/115/140 (+0.75 AD) Damage
tempo.cooldown_reduction 2 4/3.5/3/2.5/2 Tempo
utility.attack_speed - 0.35 Utility
utility.attack_speed_duration - 4 Utility
tooltip

− Lamb vaults, firing up to 3 arrows at nearby enemies, dealing 60/90/120/150/180 (+{{ f1 }} AD) physical damage.Wolf's Frenzy or vaulting inside of its effect reduces the cooldown of this spell to 2 seconds.

+ Kindred vaults, firing an arrow at up to 3 enemies, dealing 40/65/90/115/140 (+0.75 AD) physical damage and gaining 0.35 Attack Speed for 4 seconds.While inside of Wolf's Frenzy, this Ability's Cooldown is reduced to 4/3.5/3/2.5/2 seconds.{{ spellmodifierdescriptionappend }}

W

description

− Wolf enrages and attacks enemies around him.

+ Wolf enrages and attacks enemies around him. Lamb passively gains stacks by moving and attacking. When fully charged, Lamb's next attack restores health.

range 560
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.base 25/30/35/40/45 20/25/30/35/40 (+0.2 AD) (+0.2 AP) Damage
damage.current_health_percent - 0.015 Damage
damage.mark_percent 40 - Damage
misc.duration 8 -
tooltip

− Passive: As Kindred move they build stacks of Hunter's Vigor, up to a maximum of 100. At full stacks Lamb's next basic attack drains {{ f1 }} health from the target.Active: Wolf claims a territory, attacking nearby enemies inside it for 8 seconds. Lamb can direct him to targets by attacking them. If Lamb leaves Wolf's territory he will cease attacking and join her. (+{{ f2 }} AD) plus 40% of the damage from Mark of the Kindred.

+ Passive: Kindred gains stacks as they move and attack. At 100 stacks, Kindred's next Attack restores up to {{ attackheal }} Health based on their missing Health.Active: Kindred claims a territory, ordering Wolf to bite at the last enemy Lamb Attacked. Wolf's bites deal 20/25/30/35/40 (+0.2 AD) (+0.2 AP) plus 0.015 current Health magic damage.{{ spellmodifierdescriptionappend }}

E

cooldown 16/15/14/13/12 14/12.5/11/9.5/8 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.slow_percent 70 30 (+0.05 AP) Control
damage.base 80/110/140/170/200 50/80/110/140/170 (+1 AD) Damage
damage.max_health_percent 5 - Damage
damage.missing_health_percent - 0.05 Damage
damage.monster_cap 300 - Damage
tempo.combo_window - 4 Tempo
tooltip

− Cripple an enemy, slowing their movement speed by 70% for 1 second. (+{{ f1 }} AD) +5% of the target's maximum health. [Maximum 300 vs. monsters]

+ Kindred weakens an enemy, Slowing them by 30 (+0.05 AP)% for 1 second.Kindred's third Attack against the target within 4 seconds of each other directs Wolf to pounce on the enemy, dealing an additional 50/80/110/140/170 (+1 AD) plus 0.05 missing Health physical damage.{{ spellmodifierdescriptionappend }}

R

cooldown 150/130/110 160/140/120 Tempo
cost 100 Tempo
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
utility.heal 200/250/300 225/300/375 Utility
tooltip

− Lamb blesses the ground under a friendly champion for 4 seconds, creating an area in which no living things, ally or enemy, can die. Upon reaching 10% Health, units become immune to further damage or healing.When the blessing ends all living things inside heal for 200/250/300.

+ Kindred blesses the ground for 4 seconds, allowing no unit, ally, enemy, or neutral to die while inside. Upon reaching 10% Health, units can't be damaged or healed while still inside the zone.When the blessing ends, all units inside heal for 225/300/375 Health.{{ spellmodifierdescriptionappend }}