11.7.1 → 11.8.1
Q
damage.total - → 30/55/80/105/130 (+0.6 AD) Damage
W
damage.max_health_percent - → 4.5/5/5.5/6/6.5 (+0.05 AD) Damage
E
damage.total - → 35/60/85/110/135 (+0.6 AD) Damage
R
damage.max_health_percent - → 4/4/5 (+0.040 AD) Damage
utility.shield - → 200/300/400 (+3 AD) Utility
Kled