Kled

since 6.16.1 35 changes 1 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

80.0%90.0%100.0%S6S7S8S9S10S11S12S13S14S15S1615.14.1now
table view
patchsimilarityshared dims
16.5.1 (now)100.0%49
15.14.198.0%49
11.2.191.7%35
11.6.191.7%35
7.24.291.0%37
8.23.191.0%37
8.24.191.0%37
7.22.190.6%37
11.5.190.4%35
10.20.190.2%39
10.23.190.2%39
9.14.189.9%39
9.24.189.9%39
9.24.289.9%39
10.10.189.9%39
8.1.188.3%37
12.10.187.9%45
12.11.187.9%45
12.13.187.9%45
12.14.187.9%45
13.15.187.0%47
13.18.187.0%47
14.10.187.0%47
6.22.186.7%39
6.23.186.7%39
7.1.186.7%39
7.3.186.7%39
7.15.186.7%39
6.18.186.1%39
6.19.186.1%39
6.20.186.1%39
11.8.185.7%45
11.24.185.7%45
6.16.185.3%37
6.17.185.3%37
15.1.185.2%47

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+5.3%-5.3%S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
6.17.10.0%0.0%53
6.18.10.0%0.0%53
6.19.10.0%0.0%57
6.20.10.0%0.0%57
6.22.1-0.4%-0.4%57
6.23.10.0%-0.4%55
7.1.10.0%-0.4%55
7.3.10.0%-0.4%53
7.15.10.0%-0.4%53
7.22.1+1.9%+1.5%53
7.24.2+1.0%+2.5%53
8.1.1-1.9%+0.6%53
8.23.1+1.9%+2.5%53
8.24.10.0%+2.5%53
9.14.1-0.4%+2.1%53
9.24.10.0%+2.1%57
9.24.20.0%+2.1%57
10.10.10.0%+2.1%55
10.20.1-0.2%+1.9%55
10.23.10.0%+1.9%55
11.2.10.0%+1.9%39
11.5.1+2.6%+4.4%39
11.6.1-2.6%+1.9%39
11.8.10.0%+1.9%39
11.24.10.0%+1.9%47
12.10.1+1.3%+3.2%47
12.11.1-0.9%+2.3%43
12.13.10.0%+2.3%43
12.14.10.0%+2.3%43
13.15.10.0%+2.3%43
13.18.10.0%+2.3%45
14.10.10.0%+2.3%45
15.1.1-4.4%-2.1%45
15.14.1-2.3%-4.4%43
16.5.1+2.2%-2.2%45

6.16.1 vs 10.10.1 — by dimension

Damage92%Toughness97%Control90%Mobility100%Utility100%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage92.1%17
Toughness96.8%8
Control89.6%2
Mobility100.0%4
Utility100.0%6
Tempo100.0%10

96.5% overall · 51 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.16.1 10.19.1

armor2635Toughness
attack damage5565Damage
attack damage/lvl33.5Damage

Passive

description

− Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.While dismounted, Kled's abilities change and he deals less damage. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.

+ Kled rides his trusty steed, Skaarl, who takes damage for him. When Skaarl's health depletes, Kled dismounts.While dismounted, Kled's abilities change and he deals less damage to champions. Kled can restore Skaarl's courage by fighting enemies. At maximum courage, Kled remounts with a portion of Skaarl's health.

Q

cooldown 9/8.5/8/7.5/7 11/10/9/8/7 Tempo
description

− Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.

+ Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.

control.slow_duration - 1.5 Control
control.slow_percent 40/45/50/55/60 35/40/45/50/55 Control
damage.base 50/100/150/200/250 60/110/160/210/260 Damage
misc.duration - 5
utility.grievous_wounds_percent - 60 Utility
tooltip

− Kled throws a bear trap that deals 50/100/150/200/250 (+0.60) ADphysical damage and hooks onto the first enemy champion or epic monster hit. Deals 150% damage to minions passed through. (+0.60 AD) physical damage, yanks the enemy toward him, and slows the enemy by 40/45/50/55/60% for 1.5 seconds.Dismounted: Becomes Pocket Pistol, a ranged ability that restores courage.

+ Kled throws a bear trap that deals 60/110/160/210/260 True Sight. Deals 150% damage to minions passed through.courage.

W

damage.max_health_percent 4/5/6/7/8 4.5/5/5.5/6/6.5 Damage
damage.monster_cap - 200 Damage
tooltip

− Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.(+{{ f1 }}% AD) of the target's maximum health.

+ Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.The fourth hit deals bonus physical damage equal to 20/30/40/50/60 plus 4.5/5/5.5/6/6.5% (+{{ f1 }}% AD) of the target's maximum health (maximum 200 vs monsters).

E

description

− Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can then reactivate this ability to dash back through his initial target, dealing the same damage.

+ Kled dashes, dealing physical damage and gaining a short burst of speed. Kled can cast this ability again to dash back through his initial target, dealing the same damage.

damage.base 20/45/70/95/120 35/60/85/110/135 Damage
tempo.recast_window - 3 Tempo
tooltip

− Kled dashes, dealing 20/45/70/95/120 (+0.60) ADphysical damage to enemies in his path. Cannot cross walls.If Jousting hits an enemy champion or epic monster, Kled gains 50% movement speed for 1 second, and can reactivate this ability to dash back through the same target, dealing the same damage.

+ Kled dashes, dealing 35/60/85/110/135 True Sight of the target. He can cast this ability again within 3 seconds to dash back through the same target, dealing the same damage.

R

range 5000 3500/4000/4500
damage.max_health_percent 12/15/18 - Damage
damage.max_health_percent_bonus 0 - Damage
tooltip

− Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.(+0% AD) of the target's maximum health as physical damage based on distance traveled.

+ Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.Skaarl rams the first enemy champion encountered, dealing up to {{ f5 }}% (+{{ f1*3 }}% AD) of the target's maximum health as physical damage based on distance traveled.