6.17.1 → 6.18.1
Q
− Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.
+ Kled throws a bear trap that damages and hooks an enemy champion. If shackled for a short duration, the target takes additional physical damage and is yanked toward Kled.When dismounted, this ability is replaced by Pocket Pistol, a ranged gun blast that knocks back Kled and restores courage.
W
− Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.(+{{ f1 }}% AD) of the target's maximum health.
+ Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.(+{{ f1 }}% AD) of the target's maximum health (maximum 200 vs monsters).
E
− Kled dashes, dealing 20/45/70/95/120 (+0.60) ADphysical damage to enemies in his path. Cannot cross walls.If Jousting hits an enemy champion or large monster, Kled gains 50% movement speed for 1 second, and can reactivate this ability to dash back through the same target, dealing the same damage.
+ Kled dashes, dealing 20/45/70/95/120 (+0.60) ADphysical damage to enemies in his path. Cannot cross walls.If Jousting hits an enemy champion or large monster, Kled gains 50% movement speed for 1 second, and can reactivate this ability within 3 seconds to dash back through the same target, dealing the same damage.
Kled