7.2.1 → 7.3.1
Q
− Kled throws a bear trap that deals 50/100/150/200/250 (+0.60) ADphysical damage and hooks onto the first enemy champion or large monster hit, granting True Sight. Deals 150% damage to minions passed through. (+0.60 AD) physical damage, yanks the enemy toward him, and slows the enemy by 40/45/50/55/60% for 1.5 seconds.Dismounted: Becomes Pocket Pistol, a ranged ability that restores courage.
+ Kled throws a bear trap that deals 50/100/150/200/250 (+0.60) ADphysical damage and hooks onto the first enemy champion or large monster hit, granting True Sight. Deals 150% damage to minions passed through. (+{{ charbonusphysical*2 }} AD) physical damage, yanks the enemy toward him, and slows the enemy by 40/45/50/55/60% for 1.5 seconds.Dismounted: Becomes Pocket Pistol, a ranged ability that restores courage.
R
− Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.(+0% AD) of the target's maximum health as physical damage based on distance traveled.
+ Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.(+{{ f1*3 }}% AD) of the target's maximum health as physical damage based on distance traveled.
Kled