8.23.1 → 8.24.1
Q
− Kled throws a bear trap that deals 60/110/160/210/260 (+0.60) ADphysical damage and hooks onto the first enemy champion or large monster hit, granting True Sight. Deals 150% damage to minions passed through. (+{{ charbonusphysical*2 }} AD) physical damage, yanks the enemy toward him, and slows the enemy by 40/45/50/55/60% for 1.5 seconds.Dismounted: Becomes Pocket Pistol, a ranged ability that restores courage.
+ Kled throws a bear trap that deals 60/110/160/210/260 True Sight. Deals 150% damage to minions passed through.courage.
W
− Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.(+{{ f1 }}% AD) of the target's maximum health (maximum 200 vs monsters).
+ Passive: When Kled basic attacks, he frenzies, gaining 150% attack speed for four attacks or 4 seconds. Violent Tendencies then goes on cooldown.The fourth hit deals bonus physical damage equal to 20/30/40/50/60 plus 4.5/5/5.5/6/6.5% (+{{ f1 }}% AD) of the target's maximum health (maximum 200 vs monsters).
E
− Kled dashes, dealing 35/60/85/110/135 (+0.60) ADphysical damage to enemies in his path. Cannot cross walls.True Sight of the target. He can cast this ability again within 3 seconds to dash back through the same target, dealing the same damage.
+ Kled dashes, dealing 35/60/85/110/135 True Sight of the target. He can cast this ability again within 3 seconds to dash back through the same target, dealing the same damage.
R
− Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.(+{{ f1*3 }}% AD) of the target's maximum health as physical damage based on distance traveled.
+ Kled charges toward a location, leaving a trail that grants allies increasing movement speed. While charging, Kled gains a shield that increases over time to a maximum of 200/300/400 (+3 AD) and lasts for 2 seconds after the charge ends.Skaarl rams the first enemy champion encountered, dealing up to {{ f5 }}% (+{{ f1*3 }}% AD) of the target's maximum health as physical damage based on distance traveled.
Kled