11.1.1 → 11.2.1
Q
− Active: Launches a corrosive projectile that deals 90/140/190/240/290 (+0.70 AP) Magic Damage to the first enemy hit and shreds its Armor and Magic Resist by 20/22/24/26/28% for 4 seconds.
+ Passive: Kog'Maw gains 15/20/25/30/35% Attack Speed.Active: Kog'Maw vomits a corrosive projectile that deals {{ totaldamage }} magic damage to the first enemy hit and shreds 20/22/24/26/28% Armor Armor and Magic Resist for 4 seconds.
W
− For 8 seconds, Kog'Maw's basic attacks gain 130/150/170/190/210 range and deal 3/3.75/4.5/5.25/6% (+{{ f1 }})% AP of the target's maximum health as bonus magic damage.
+ Kog'Maw gains 130/150/170/190/210 Attack Range and his Attacks deal an additional {{ totalhealthdamage }} max Health magic damage for 8 seconds.
E
− Deals 75/120/165/210/255 (+0.50 AP) Magic Damage to enemies hit and leaves a trail on the ground for 4 seconds, slowing enemies in it by 20/28/36/44/52%.
+ Kog'Maw spits bile, dealing {{ totaldamage }} magic damage and leaving a trail of ooze for 4 seconds. Enemies in the ooze are Slowed by 20/28/36/44/52%.
R
− Fires an artillery shot, damaging enemies above 40% health for {{ basedamagecalc }} to {{ middamagecalc }} magic damage based on their missing health.If enemies are below 40% health, they take {{ maxdamagecalc }} magic damage instead.Each subsequent shot within 8 seconds costs 40 more Mana (max 400).
+ Kog'Maw shoots acid at an area, dealing {{ basedamagecalc }} plus 0.83% per 1% missing Health magic damage and revealing enemies hit for 2 seconds. Enemies below 40% Health instead take {{ maxdamagecalc }} magic damage.Subsequent shots within 8 seconds cost an additional 40 Mana Mana (max: 400 Mana Mana).
KogMaw