11.7.1 → 11.8.1
Q
damage.total - → 90/140/190/240/290 (+0.700 AP) Damage
W
damage.max_health_percent - → 0 Damage
E
damage.total - → 75/120/165/210/255 (+0.5 AP) Damage
R
damage.base - → 60/100/140 (+0.350 AP) (+0.650 AD) Damage
damage.execute_total - → 120/200/280 (+0.700 AP) (+1.300 AD) Damage
KogMaw