14.8.1 → 14.9.1
Q
− Lee Sin projects a discordant wave of sound, dealing 55/80/105/130/155 (+1.150 AD) physical damage to the first enemy hit, granting True Sight of them, and allows Lee Sin to Recast for the next 3 seconds.Recast: Lee Sin dashes to the enemy hit by the sound wave, dealing between 55/80/105/130/155 (+1.150 AD) to 110/160/210/260/310 (+2.300 AD) physical damage scaling with the target's missing Health. {{ spellmodifierdescriptionappend }}
+ Lee Sin projects a discordant wave of sound, dealing 1.150 AD physical damage to the first enemy hit, granting True Sight of them, and allows Lee Sin to Recast for the next 3 seconds.Recast: Lee Sin dashes to the enemy hit by the sound wave, dealing between 1.150 AD to 2.300 AD physical damage scaling with the target's missing Health. {{ spellmodifierdescriptionappend }}
W
− Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.
+ Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Life Steal and Spell Vamp.
− Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself 0/50/100/150/200 (+0.8 AP) Shield for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may Recast for the next 3 seconds.Recast: Lee Sin gains 6/10/14/18/22% Life Steal and Spell Vamp for 4 seconds.{{ spellmodifierdescriptionappend }}
+ Lee Sin dashes to an ally or ward. If the target is a champion, Lee Sin grants them and himself 0/50/100/150/200 (+0.8 AP) Shield for 2 seconds and reduces this Ability's Cooldown by 50%. Lee Sin may Recast for the next 3 seconds.Recast: Lee Sin gains 6/10/14/18/22% Life Steal and Spell Vamp for 4 seconds.{{ spellmodifierdescriptionappend }}
E
− Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Move Speed recovers gradually over the duration.
+ Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
− Lee Sin smashes the ground, sending out a shockwave that deals 10/35/60/85/110 (+1 AD) magic damage and reveals them for 4 seconds. If this hits an enemy, Lee Sin can Recast for the next 3 seconds.Recast: Lee Sin Slows nearby enemies struck by the shockwave by 5/20/35/50/65% decaying over 4 seconds.{{ spellmodifierdescriptionappend }}
+ Lee Sin smashes the ground, sending out a shockwave that deals 10/35/60/85/110 (+1 AD) magic damage and reveals them for 4 seconds. If this hits an enemy, Lee Sin can Recast for the next 3 seconds.Recast: Lee Sin Slows nearby enemies struck by the shockwave by 5/20/35/50/65% decaying over 4 seconds.{{ spellmodifierdescriptionappend }}
LeeSin