8.14.1 → 8.15.1
Q
− Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage plus 8% of their missing Health.
+ Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
− Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 55/85/115/145/175 (+0.90 AD) physical damage to the first enemy it encounters, granting True Sight of the target. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 55/85/115/145/175 (+0.90 AD) physical damage plus 8% of their missing Health (Max: 400 Damage vs. Monsters).
+ Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing 50/75/100/125/150 (+1 AD) physical damage to the first enemy it encounters, granting True Sight of the target. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing 50/75/100/125/150 (+1 AD) to 100/150/200/250/300 (+2 AD) physical damage based on the target's missing Health.
LeeSin