0.151.2 → 9.10.1
| armor | 18 | → | 47 | Toughness |
| armor/lvl | 3.1 | → | 3.6 | Toughness |
| attack damage | 55 | → | 60.04 | Damage |
| health | 430 | → | 576.16 | Toughness |
| hp regen | 9 | → | 8.5 | Toughness |
| magic resist | 30 | → | 32.1 | Toughness |
| mana | 235 | → | 302.2 | Tempo |
| mp regen | 7 | → | 6 | Tempo |
| mp regen/lvl | 0.7 | → | 0.8 | Tempo |
| move speed | 310 | → | 335 | Mobility |
Passive
− Damaging spells afflict enemies with Sunlight for 3.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight debuff to deal additional magic damage.
+ Damaging spells afflict enemies with Sunlight for 1.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight to deal additional magic damage.
Q
− The next basic attack deals an additional 40/70/100/130/160 (+0.30 AP) magic damage and stuns an enemy for 1.25 seconds.
+ Next basic attack deals 10/35/60/85/110 (+0.30 AP) bonus magic damage and stuns for 1 second.
W
− Leona raises her shield to gain Armor and Magic Resistance. When the duration first ends, if there are nearby enemies she will deal magic damage to them and prolong the duration of the effect.
+ Leona raises her shield to gain Armor and Magic Resist. When the duration first ends, if there are nearby enemies, she will deal magic damage to them and prolong the duration of the effect.
− Gains 30/40/50/60/70 bonus Armor and Magic Resist for 3 seconds. When the effect ends, nearby enemies struck take 60/110/160/210/260 (+0.40 AP) magic damage and Leona retains her bonus Armor and Magic Resist for 3 seconds.
+ Grants 25/35/45/55/65 (+0.20 Armor) Magic Resist for 3 seconds. When the effect ends, nearby enemies struck take 60/100/140/180/220 (+0.40 AP) magic damage and Leona retains her bonus Armor and Magic Resist for 3 seconds.
E
− Strikes all enemies in a line dealing 60/100/140/180/220 (+0.40 AP) magic damage. The last enemy Champion struck will be briefly rooted and Leona will dash to them.
+ Strikes all enemies in a line dealing 60/100/140/180/220 (+0.40 AP) magic damage. The last enemy Champion struck will be rooted for 0.5 seconds and Leona will dash to them.
R
− Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed.
+ Leona calls down a beam of solar energy, dealing damage to enemies in an area. Enemies in the center of the area are stunned, while enemies on the outside are slowed. Afterward, Leona's sword is charged with the power of the sun and deals bonus magic damage for a few attacks.
− Calls down a radiant beam of solar energy dealing 150/250/350 (+0.80 AP) magic damage and slowing enemies by 80% for 1.5 seconds. Enemies in the center of the flare are stunned instead of slowed.
+ Calls down a radiant beam of solar energy dealing 100/175/250 Incandescence, causing her next 3/4/5 basic attacks to gain 100 range and deal 30/40/50 (+0.15 AP) bonus magic damage on hit.
Leona