16.13.1 → 16.14.1
Q
damage.base 40/50/60/70/80 (+0.2 AP) → 42/50/58/66/74 (+0.2 AP) Damage
damage.stack_damage 10/20/30/40/50 (+0.225/0.25/0.275/0.3/0.325 AP) → 10/18/26/34/42 (+0.225/0.25/0.275/0.3/0.325 AP) Damage
W
utility.heal 0/40/80/120/160 (+1.2 AP) → 10/40/70/100/130 (+1.2 AP) Utility
Locke