15.24.1 → 16.1.1
| attack damage/lvl | 2.9 | → | 2.5 | Damage |
| attack_speed.growth_percent | 3.3 | → | 2.5 | Damage |
Q
damage.base 85/115/145/175/205 (+0.450/0.6/0.75/0.900/1.050 AD) → 45/80/115/150/185 (+1 AD) Damage
R
damage.per_bullet 0/15/30 (+0.15 AP) (+0.25 AD) → 0/15/30 (+0.25 AD) (+0.15 AP) Damage
Lucian