15.7.1 → 16.10.1
| attack damage/lvl | 2.9 | → | 2.5 | Damage |
| attack_speed.growth_percent | 3.3 | → | 2.5 | Damage |
Q
damage.base 85/115/145/175/205 (+0.450/0.6/0.75/0.900/1.050 AD) → 45/80/115/150/185 (+1 AD) Damage
E
cost 40/30/20/10/0 → 32/24/16/8/0 Tempo
R
damage.per_bullet 0/15/30 (+0.15 AP) (+0.25 AD) → 0/15/30 (+0.25 AD) (+0.15 AP) Damage
damage.total 0/15/30 → - Damage
Lucian