11.7.1 → 11.8.1
Q
damage.base - → 70/105/140/175/210 (+0.4 AP) Damage
W
mobility.move_speed_percent - → 0.3 Mobility
E
damage.base - → 80/120/160/200/240 (+0.4 AP) Damage
utility.shield - → 80/120/160/200/240 (+0.6 AP) Utility
R
toughness.bonus_health - → 150/300/450 (+0.5 AP) Toughness
Lulu