14.3.1 → 14.4.1
Q
doublehitbonus 0.25 → 0.5
E
damage.base 40/80/120/160/200 → 35/80/125/170/215 Damage
utility.shield 75/115/155/195/235 (+0.55 AP) → 80/125/170/215/260 (+0.55 AP) Utility
R
toughness.bonus_health 125/275/425 (+0.450 AP) → 125/275/425 (+0.55 AP) Toughness
Lulu