0.151.2 → 10.16.1
| armor | 8 | → | 18.72 | Toughness |
| attack damage | 50 | → | 53.54 | Damage |
| attack speed | 0.625 | → | 0.669 | Damage |
| attack_speed.growth_percent | 1.36 | → | 1 | Damage |
| health | 345 | → | 490 | Toughness |
| health/lvl | 79 | → | 85 | Toughness |
| hp regen | 4.5 | → | 5.5 | Toughness |
| magic resist/lvl | 0 | → | 0.5 | Toughness |
| mana | 250 | → | 480 | Tempo |
| mana/lvl | 50 | → | 23.5 | Tempo |
| mp regen | 6 | → | 8 | Tempo |
| mp regen/lvl | 0.6 | → | 0.8 | Tempo |
| move speed | 315 | → | 330 | Mobility |
Passive
− Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
+ Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Q
− Fires a ball of light, rooting the first enemy hit for 2 seconds and dealing 60/110/160/210/260 (+0.70 AP) magic damage. The second enemy receives 50% of the effect.
+ Fires a ball of light, rooting up to two enemies for 2 seconds and dealing 80/125/170/215/260 (+0.60 AP) magic damage to each.
W
− Throws Lux's wand to a target location and back, protecting herself and all allied Champions it touches from 80/105/130/155/180 (+0.35 AP) damage for 3 seconds.
+ Throws Lux's wand in target direction, shielding allied champions it touches from 50/75/100/125/150 (+0.30 AP) damage for 2.5 seconds. Upon reaching its destination it returns, stacking the effect.
E
− Creates a zone that slows enemies by 20/24/28/32/36%. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+0.60 AP) magic damage.Activate again to detonate early.
+ Creates a zone that slows enemies by 25/30/35/40/45% and illuminates the area. After 5 seconds the zone detonates dealing 60/105/150/195/240 (+0.60 AP) magic damage, slowing enemies hit for an additional 1 second.Activate again to detonate early.
R
− After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
+ After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.
− Channels a dazzling ray of light dealing 300/400/500 (+0.75 AP) magic damage to all enemies in a line. Final Spark ignites and refreshes the Illumination debuff.
+ Fires a dazzling ray of light dealing {{ totaldamage }} magic damage to all enemies in a line.Final Spark ignites and refreshes the Illumination debuff.
Lux