11.7.1 → 11.8.1
Q
damage.base - → 20/70/120/170/220 (+0.6 AP) Damage
W
damage.on_hit_bonus - → 15/30/45/60/75 (+0.2 AP) (+0.1 Armor) Damage
damage.splash - → 0/10/20/30/40 (+0.2 AP) (+0.1 Armor) Damage
E
damage.base - → 25/60/95/130/165 (+0.3 Armor) (+0.6 AP) Damage
R
damage.base - → 100/200/300 (+0.8 AP) Damage
Malphite