Malphite

since 0.151.2 52 changes 2 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

75.0%87.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1616.2.1now
table view
patchsimilarityshared dims
16.2.1100.0%47
16.9.1 (now)100.0%47
14.21.199.2%47
13.8.199.1%47
13.10.199.1%47
13.11.199.1%47
14.10.199.1%47
14.11.199.1%47
15.20.198.8%47
15.23.198.8%47
12.21.198.8%47
12.10.198.8%47
12.13.198.8%47
12.16.198.8%47
12.19.198.8%47
12.23.198.2%47
13.4.198.2%47
11.2.197.3%37
11.12.197.0%47
12.2.197.0%47
11.1.196.8%31
10.23.196.4%31
10.22.195.3%31
11.8.194.6%47
9.15.187.0%37
9.22.187.0%37
9.24.187.0%37
9.24.287.0%37
9.14.186.0%37
7.17.184.7%43
8.23.184.4%43
4.20.183.6%39
7.22.183.6%43
6.4.183.1%43
6.10.183.1%43
6.16.183.1%43
7.19.183.1%43
7.20.183.1%43
5.12.182.5%43
5.11.182.4%43
6.17.182.4%43
7.3.182.4%43
7.11.182.4%43
7.18.182.4%43
8.7.182.0%43
4.5.481.9%39
4.7.881.9%39
4.13.181.9%39
0.151.281.7%39
0.152.5581.7%39
3.8.181.7%39
3.8.581.7%39
8.1.181.7%43

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+11.3%-3.7%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%61
3.8.10.0%0.0%60
3.8.50.0%0.0%60
4.5.4+0.3%+0.3%62
4.7.80.0%+0.3%60
4.13.10.0%+0.3%60
4.20.1+1.9%+2.2%59
5.11.10.0%+2.2%57
5.12.1-1.9%+0.3%63
6.4.1-0.4%-0.1%63
6.10.10.0%-0.1%63
6.16.10.0%-0.1%63
6.17.1+0.8%+0.7%61
7.3.1+0.0%+0.7%61
7.11.1+0.8%+1.5%61
7.17.1-2.4%-0.9%57
7.18.1+2.4%+1.5%57
7.19.1-0.8%+0.7%57
7.20.10.0%+0.7%57
7.22.1+0.4%+1.1%57
8.1.1-1.8%-0.7%57
8.7.1+2.7%+2.0%55
8.23.1+1.8%+3.9%55
9.14.1+0.7%+4.5%47
9.15.1+0.8%+5.3%47
9.22.1-0.9%+4.5%47
9.24.10.0%+4.5%47
9.24.20.0%+4.5%47
10.22.1-0.9%+3.6%29
10.23.1+1.0%+4.6%33
11.1.1-0.4%+4.2%33
11.2.10.0%+4.2%31
11.8.10.0%+4.2%37
11.12.1+2.4%+6.5%47
12.2.10.0%+6.5%47
12.10.1+1.9%+8.4%47
12.13.10.0%+8.4%47
12.16.10.0%+8.4%47
12.19.10.0%+8.4%47
12.21.1-0.0%+8.4%47
12.23.1+0.7%+9.1%45
13.4.10.0%+9.1%45
13.8.1+0.1%+9.2%45
13.10.10.0%+9.2%45
13.11.10.0%+9.2%45
14.10.10.0%+9.2%45
14.11.10.0%+9.2%45
14.21.1+0.1%+9.2%45
15.20.1+0.8%+10.1%45
15.23.10.0%+10.1%45
16.2.1-1.2%+8.8%45
16.9.10.0%+8.8%45

8.23.1 vs 9.14.1 — by dimension

Damage100%Toughness100%Control96%Tempo100%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage100.0%19
Toughness100.0%10
Control96.0%8
Tempo100.0%10

99.3% overall · 49 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

9.13.1 9.14.1

Q

description

− Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Movement Speed for 4 seconds.

+ Using his primal elemental magic, Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Movement Speed for 3 seconds.

control.slow_duration 4 - Control
control.slow_percent 14/17/20/23/26 15/20/25/30/35 Control
tooltip

− Deals 70/120/170/220/270 (+0.60 AP) magic damage and steals 14/17/20/23/26% Movement Speed from the target for 4 seconds.

+ Deals 70/120/170/220/270 (+0.60 AP) magic damage and steals 15/20/25/30/35% of the target's movement speed for 3 seconds.

W

name Brutal Strikes Thunderclap
description

− Malphite starts to hit with such force that his attacks deal damage to all units in front of him. Passively increases his Armor (this amount is tripled while Granite Shield is active).

+ Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.

cost 25 30/35/40/45/50 Tempo
damage.ad_ratio 0.10 - Damage
misc.duration 6 -
tooltip

− Passive: Malphite's armor is increased by 10/15/20/25/30% ({{ f1 }} Armor). While Granite Shield is active, this bonus is tripled to {{ f4.0 }}% ({{ f3 }} Armor).Active: Basic attacks deal an additional 15/30/45/60/75 (+{{ f2 }} Armor) (+0.10 AP) physical damage to the target and nearby enemies. Lasts 6 seconds.

+ Passive: Malphite's armor is increased by 10/15/20/25/30% ({{ f1 }} Armor). This effect is tripled while Granite Shield is active.Active: Malphite's basic attacks create aftershocks for the next 5 seconds, dealing {{ thunderclapsplash }} physical damage in a cone. His first attack after activating Thunderclap deals {{ totalbonusdamage }} bonus physical damage to his target.