Malzahar

since 0.151.2 52 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

65.0%82.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.8.1now
table view
patchsimilarityshared dims
16.8.1 (now)100.0%47
15.8.199.4%47
10.18.196.7%37
10.24.196.7%37
15.2.191.0%47
15.3.191.0%47
13.16.189.2%47
13.18.189.2%47
13.19.189.2%47
14.9.189.2%47
14.11.189.2%47
14.15.189.2%47
12.21.187.9%47
13.10.187.9%47
13.11.187.9%47
12.10.187.9%47
12.13.187.9%47
8.23.187.7%45
9.22.187.7%45
9.24.187.7%45
9.24.287.7%45
10.12.187.7%45
7.9.187.2%39
7.8.186.2%39
6.23.186.0%39
7.3.186.0%39
7.24.185.6%45
11.8.185.6%47
11.14.185.5%47
8.9.185.4%45
7.22.185.4%45
7.12.185.0%45
7.20.385.0%45
7.11.184.7%45
8.1.183.4%45
8.2.183.4%45
6.14.182.6%41
6.9.181.8%39
6.10.181.7%39
6.11.181.7%39
4.20.175.8%33
5.24.175.8%33
4.8.172.8%32
4.13.172.8%32
4.15.172.8%32
4.17.172.8%32
4.18.172.8%32
0.152.5572.6%32
4.5.472.5%34
3.6.1471.8%34
3.12.271.8%34
3.15.271.8%34
0.151.271.8%31

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+16.9%-9.6%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
3.6.140.0%0.0%50
3.12.20.0%0.0%52
3.15.20.0%0.0%52
4.5.4+0.5%+0.5%52
4.8.10.0%+0.5%50
4.13.10.0%+0.5%50
4.15.10.0%+0.5%50
4.17.10.0%+0.5%50
4.18.10.0%+0.5%50
4.20.1+2.2%+2.7%49
5.24.1-0.5%+2.3%55
6.9.1-7.4%-5.1%55
6.10.1-2.3%-7.4%59
6.11.10.0%-7.4%59
6.14.10.0%-7.4%61
6.23.1+1.7%-5.7%59
7.3.10.0%-5.7%55
7.8.1-0.2%-5.9%55
7.9.1+1.8%-4.0%55
7.11.1+9.7%+5.6%53
7.12.1-0.5%+5.1%61
7.20.30.0%+5.1%59
7.22.1+0.3%+5.4%59
7.24.1-1.2%+4.2%59
8.1.1-1.7%+2.5%59
8.2.1-0.7%+1.8%57
8.9.1-0.1%+1.8%57
8.23.1+1.8%+3.5%57
9.22.10.0%+3.5%57
9.24.10.0%+3.5%57
9.24.20.0%+3.5%57
10.12.10.0%+3.5%57
10.18.10.0%+3.5%31
10.24.10.0%+3.5%31
11.8.10.0%+3.5%31
11.14.1-0.1%+3.4%41
12.10.1+2.8%+6.1%41
12.13.10.0%+6.1%41
12.21.1+0.0%+6.2%41
13.10.10.0%+6.2%41
13.11.10.0%+6.2%41
13.16.1-1.5%+4.7%41
13.18.10.0%+4.7%41
13.19.10.0%+4.7%41
14.9.10.0%+4.7%39
14.11.10.0%+4.7%39
14.15.10.0%+4.7%39
15.2.1-0.1%+4.7%39
15.3.10.0%+4.7%39
15.8.1+10.0%+14.7%39
16.8.1-0.7%+14.0%39

0.151.2 vs 15.8.1 — by dimension

Damage74%Toughness69%Control69%Tempo74%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage73.9%11
Toughness69.1%8
Control69.0%2
Tempo74.1%10

72.4% overall · 31 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

0.151.2 16.7.1

armor1218Toughness
armor/lvl3.54.7Toughness
attack damage51.6655Damage
attack_range550500Damage
attack_speed.growth_percent1.361.5Damage
health380580Toughness
health/lvl80101Toughness
hp regen4.56Toughness
hp regen/lvl0.550.6Toughness
magic resist/lvl01.3Toughness
mana250375Tempo
mana/lvl4528Tempo
mp regen78Tempo
mp regen/lvl0.60.8Tempo
move speed315335Mobility

Passive

description

− After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Damage.Voidlings Grow after 7 seconds (+50% Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).

+ When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.

name Summon Voidling Void Shift

Q

cooldown 9 6 Tempo
cost 80/90/100/110/120 60/65/70/75/80 Tempo
description

− Malzahar opens up two portals to the void. After a short delay, they fire projectiles that deal magic damage and silence enemy champions.

+ Malzahar opens up two portals to the Void. After a short delay, they fire projectiles that deal Magic Damage and silence enemy champions.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.silence_duration 1.4/1.8/2.2/2.6/3 1/1.25/1.5/1.75/2 Control
damage.ap_ratio 0.80 - Damage
damage.base 80/135/190/245/300 70/105/140/175/210 (+0.55 AP) Damage
tooltip

− Malzahar opens two portals to the void. After a short delay, they fire projectiles that deal 80/135/190/245/300 (+0.80 AP) magic damage and silence champions for 1.4/1.8/2.2/2.6/3 seconds.

+ Malzahar opens two portals to the Void that fire projectiles inward, dealing 70/105/140/175/210 (+0.55 AP) magic damage and Silencing for 1/1.25/1.5/1.75/2 second(s).{{ spellmodifierdescriptionappend }}

W

cooldown 14 8 Tempo
cost 90/100/110/120/130 40/45/50/55/60 Tempo
description

− Malzahar creates a zone of negative energy which damages enemies that stand in it.

+ Malzahar summons Voidlings to attack nearby enemies.

name Null Zone Void Swarm
range 800 150
resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 0.01 - Damage
damage.base - 10/12/14/16/18 (+0.4 AD) (+0.2 AP) Damage
damage.per_second 4/5/6/7/8 - Damage
misc.count - 2
misc.duration - 8/8/8/9/9
tooltip

− Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 4/5/6/7/8% (+0.01% AP) of their max health each second (damage to Monsters is capped).

+ Passive: Malzahar's other Abilities give him a stack when cast (max 2).Active: Malzahar summons a Voidling plus an additional Voidling per stack. Voidlings last 8/8/8/9/9 seconds and deal 10/12/14/16/18 (+0.4 AD) (+0.2 AP) magic damage each hit.{{ spellmodifierdescriptionappend }}

E

cooldown 15/13/11/9/7 11/10/9/8/7 Tempo
cost 60/75/90/105/120 60/70/80/90/100 Tempo
description

− Malzahar infects his target's mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains mana. Malzahar's Voidlings are attracted to affected units.

+ Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
damage.ap_ratio 0.80 - Damage
damage.dot 80/140/200/260/320 45/80/115/150/185 (+0.8 AP) Damage
misc.duration - 4
utility.mana_restore 10/14/18/22/26 - Utility
tooltip

− Malzahar infects his target's mind, dealing 80/140/200/260/320 (+0.80 AP) magic damage over 4 seconds.If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10/14/18/22/26 mana.Malzahar's Voidlings are attracted to affected units.

+ Malzahar inflicts terrible visions, dealing 45/80/115/150/185 (+0.8 AP) magic damage over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.If the victim dies, Malzahar gains {{ manarestore }} Mana and the visions spread to the nearest enemy.Malefic Visions executes minions below {{ minionexecutethreshold }} Health.{{ spellmodifierdescriptionappend }}

R

cooldown 120/100/80 140/110/80 Tempo
cost 150 100 Tempo
description

− Malzahar channels the essence of the Void to suppress his target and deal damage each second.

+ Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.

resource {{ cost }} Mana {{ cost }} {{ abilityresourcename }}
control.suppress_duration - 2.5 Control
damage.ap_ratio 1.30 - Damage
damage.base 250/400/550 50/125/200 (+0.8 AP) Damage
damage.per_second - 1/2/3 (+0.005 AP) Damage
misc.duration - 5
tooltip

− Malzahar channels the essence of the Void to suppress his target as well as deal 250/400/550 (+1.30 AP) magic damage over 2.5 seconds.

+ Malzahar Suppresses an enemy champion and deals 50/125/200 (+0.8 AP) magic damage over 2.5 seconds. A zone of negative energy is created around his target dealing 1/2/3 (+0.005 AP) max Health magic damage over 5 seconds.{{ spellmodifierdescriptionappend }}