6.8.1 → 6.9.1
| health | 514.4 | → | 525 | Toughness |
| health/lvl | 80 | → | 75 | Toughness |
| hp regen | 5.42 | → | 6 | Toughness |
| hp regen/lvl | 0.55 | → | 0.6 | Toughness |
| mana | 325.6 | → | 300 | Tempo |
| mana/lvl | 45 | → | 55 | Tempo |
| armor | 21.88 | → | 20 | Toughness |
| attack damage | 54.7 | → | 55 | Damage |
| attack_speed.growth_percent | 1.36 | → | 1.5 | Damage |
Passive
− After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Attack Damage.Voidlings Grow after 7 seconds (+50% Attack Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).
+ When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.Damage from lane minions is unaffected.
Q
− Malzahar opens two portals to the Void. After a short delay, they fire projectiles that deal 80/135/190/245/300 (+0.80 AP) Magic Damage and silence champions for 1.4/1.8/2.2/2.6/3 seconds.
+ Malzahar opens two portals to the Void that fire projectiles inward, dealing 70/110/150/190/230 (+0.70 AP) magic damage and silencing enemies hit for 1/1.25/1.5/1.75/2 second(s).
W
− Malzahar creates a zone of negative energy which damages enemies that stand in it.
+ Malzahar summons a Voidling. As Voidlings attack and kill enemies, more are summoned. When he has at least three, all living Voidlings frenzy, gaining significant Attack Speed.
− Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 4/4.5/5/5.5/6% (+0.01% AP) of their max Health each second (damage to monsters is capped at 120 damage per second).
+ Summon a Voidling lasting 12 seconds to fight nearby enemies.{{ f1 }} physical damage plus 10/15/20/25/30 (+0.10 AP) magic damage (deals 75% damage against monsters)Deals triple damage to lane minions below 25% HealthWill not spawn from a Voidling with less than 4 seconds leftPrefers to attack targets with Nether Grasp or Malefic Visions and has 100% increased Movement Speed when seeking these targetsOtherwise attacks the enemy nearest it
E
− Malzahar infects his target's mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.
+ Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.
− Malzahar infects his target's mind, dealing 80/140/200/260/320 (+0.80 AP) Magic Damage over 4 seconds.If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10/14/18/22/26 Mana.Malzahar's Voidlings are attracted to affected units.
+ Deal 80/115/150/185/220 (+0.70 AP) magic damage to an enemy target over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.{{ f1 }} Mana Mana (2% of max Mana) and the visions spread to the nearest enemy.
R
− Malzahar channels the essence of the Void to suppress an enemy champion and deal damage each second.
+ Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.
− Malzahar channels the essence of the Void to suppress target champion, dealing 250/400/550 (+1.30 AP) Magic Damage over 2.5 seconds.
+ Malzahar suppresses a target champion for 2.5 seconds and creates a zone of negative energy around it that deals 6/8/10% (+0.01% AP) of nearby enemies max Health as magic damage per second for 5 seconds.
Malzahar