Malzahar

since 0.151.2 52 changes 3 reworks

Changed in

Click any two patches to compare them; the current range is shaded.

How similar is each past state to ?

Kit-state similarity (stats, cooldowns, costs, spell values). Click a point to see the full diff against the target.

65.0%82.5%100.0%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S1615.8.1now
table view
patchsimilarityshared dims
16.8.1 (now)100.0%47
15.8.199.4%47
10.18.196.7%37
10.24.196.7%37
15.2.191.0%47
15.3.191.0%47
13.16.189.2%47
13.18.189.2%47
13.19.189.2%47
14.9.189.2%47
14.11.189.2%47
14.15.189.2%47
12.21.187.9%47
13.10.187.9%47
13.11.187.9%47
12.10.187.9%47
12.13.187.9%47
8.23.187.7%45
9.22.187.7%45
9.24.187.7%45
9.24.287.7%45
10.12.187.7%45
7.9.187.2%39
7.8.186.2%39
6.23.186.0%39
7.3.186.0%39
7.24.185.6%45
11.8.185.6%47
11.14.185.5%47
8.9.185.4%45
7.22.185.4%45
7.12.185.0%45
7.20.385.0%45
7.11.184.7%45
8.1.183.4%45
8.2.183.4%45
6.14.182.6%41
6.9.181.8%39
6.10.181.7%39
6.11.181.7%39
4.20.175.8%33
5.24.175.8%33
4.8.172.8%32
4.13.172.8%32
4.15.172.8%32
4.17.172.8%32
4.18.172.8%32
0.152.5572.6%32
4.5.472.5%34
3.6.1471.8%34
3.12.271.8%34
3.15.271.8%34
0.151.271.8%31

Strength timeline (kit numbers only)

Bars: each patch's net buff/nerf to this champion's own numbers. Gold line: cumulative drift — back to zero means the kit's numbers returned to where they started. Items and meta shifts are not counted. Click a bar for that patch's diff.

0+16.9%-9.6%S0S3S4S5S6S7S8S9S10S11S12S13S14S15S16
table view
patchdeltacumulativedims
0.152.550.0%0.0%53
3.6.140.0%0.0%50
3.12.20.0%0.0%52
3.15.20.0%0.0%52
4.5.4+0.5%+0.5%52
4.8.10.0%+0.5%50
4.13.10.0%+0.5%50
4.15.10.0%+0.5%50
4.17.10.0%+0.5%50
4.18.10.0%+0.5%50
4.20.1+2.2%+2.7%49
5.24.1-0.5%+2.3%55
6.9.1-7.4%-5.1%55
6.10.1-2.3%-7.4%59
6.11.10.0%-7.4%59
6.14.10.0%-7.4%61
6.23.1+1.7%-5.7%59
7.3.10.0%-5.7%55
7.8.1-0.2%-5.9%55
7.9.1+1.8%-4.0%55
7.11.1+9.7%+5.6%53
7.12.1-0.5%+5.1%61
7.20.30.0%+5.1%59
7.22.1+0.3%+5.4%59
7.24.1-1.2%+4.2%59
8.1.1-1.7%+2.5%59
8.2.1-0.7%+1.8%57
8.9.1-0.1%+1.8%57
8.23.1+1.8%+3.5%57
9.22.10.0%+3.5%57
9.24.10.0%+3.5%57
9.24.20.0%+3.5%57
10.12.10.0%+3.5%57
10.18.10.0%+3.5%31
10.24.10.0%+3.5%31
11.8.10.0%+3.5%31
11.14.1-0.1%+3.4%41
12.10.1+2.8%+6.1%41
12.13.10.0%+6.1%41
12.21.1+0.0%+6.2%41
13.10.10.0%+6.2%41
13.11.10.0%+6.2%41
13.16.1-1.5%+4.7%41
13.18.10.0%+4.7%41
13.19.10.0%+4.7%41
14.9.10.0%+4.7%39
14.11.10.0%+4.7%39
14.15.10.0%+4.7%39
15.2.1-0.1%+4.7%39
15.3.10.0%+4.7%39
15.8.1+10.0%+14.7%39
16.8.1-0.7%+14.0%39

5.24.1 vs 6.9.1 — by dimension

Damage57%Toughness96%Control69%Utility14%Tempo85%

Click an axis point to see which values moved it.

table view
dimensionsimilarityshared dims
Damage57.2%23
Toughness95.6%8
Control69.0%2
Utility13.8%2
Tempo85.2%20

69.7% overall · 57 shared dims

Shorter spokes mark where the kit changed most between the two selected patches. Pick a different pair with the timeline above or the from/to controls below.

Diff

last change last 5 last 10 all history

6.8.1 6.9.1

health514.4525Toughness
health/lvl8075Toughness
hp regen5.426Toughness
hp regen/lvl0.550.6Toughness
mana325.6300Tempo
mana/lvl4555Tempo
armor21.8820Toughness
attack damage54.755Damage
attack_speed.growth_percent1.361.5Damage

Passive

name Summon Voidling Void Shift
description

− After casting 4 spells, Malzahar summons an uncontrollable Voidling to engage enemy units for 21 seconds. Voidlings have 200 + 50 x lvl Health and 20 + 5 x lvl Attack Damage.Voidlings Grow after 7 seconds (+50% Attack Damage/Armor), and Frenzy after 14 seconds (+100% Attack Speed).

+ When he hasn't recently taken damage or been crowd controlled, Malzahar gains massive damage reduction and crowd control immunity, lingering for a short period after taking damage.Damage from lane minions is unaffected.

Q

cooldown 9 6 Tempo
cost 80/85/90/95/100 60 Tempo
control.silence_duration 1.4/1.8/2.2/2.6/3 1/1.25/1.5/1.75/2 Control
damage.ap_ratio 0.80 0.70 Damage
damage.base 80/135/190/245/300 70/110/150/190/230 Damage
tooltip

− Malzahar opens two portals to the Void. After a short delay, they fire projectiles that deal 80/135/190/245/300 (+0.80 AP) Magic Damage and silence champions for 1.4/1.8/2.2/2.6/3 seconds.

+ Malzahar opens two portals to the Void that fire projectiles inward, dealing 70/110/150/190/230 (+0.70 AP) magic damage and silencing enemies hit for 1/1.25/1.5/1.75/2 second(s).

W

name Null Zone Void Swarm
description

− Malzahar creates a zone of negative energy which damages enemies that stand in it.

+ Malzahar summons a Voidling. As Voidlings attack and kill enemies, more are summoned. When he has at least three, all living Voidlings frenzy, gaining significant Attack Speed.

cooldown 14 20/19/18/17/16 Tempo
cost 90/95/100/105/110 60 Tempo
range 800 450
damage.ap_ratio 0.01 0.10 Damage
damage.minion_threshold_percent - 25 Damage
damage.monster_cap 120 10/15/20/25/30 Damage
damage.monster_damage_percent - 75 Damage
damage.per_second 4/4.5/5/5.5/6 12 Damage
misc.duration 5 50
misc.unknown - 3
mobility.movement_speed_bonus_percent - 100 Mobility
tooltip

− Malzahar creates a zone of negative energy for 5 seconds. The zone damages nearby enemies for 4/4.5/5/5.5/6% (+0.01% AP) of their max Health each second (damage to monsters is capped at 120 damage per second).

+ Summon a Voidling lasting 12 seconds to fight nearby enemies.{{ f1 }} physical damage plus 10/15/20/25/30 (+0.10 AP) magic damage (deals 75% damage against monsters)Deals triple damage to lane minions below 25% HealthWill not spawn from a Voidling with less than 4 seconds leftPrefers to attack targets with Nether Grasp or Malefic Visions and has 100% increased Movement Speed when seeking these targetsOtherwise attacks the enemy nearest it

E

description

− Malzahar infects his target's mind with cruel visions of their demise, dealing damage each second. If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.

+ Malzahar infects his target's mind with cruel visions of their demise, dealing damage over time. Using Malzahar's other spells on the target will refresh the visions.If the target dies while afflicted by the visions, they pass on to a nearby enemy unit and Malzahar gains Mana. Malzahar's Voidlings are attracted to affected units.

cost 60/75/90/105/120 60/70/80/90/100 Tempo
damage.ap_ratio 0.80 0.70 Damage
damage.dot 80/140/200/260/320 80/115/150/185/220 Damage
misc.duration - 4
utility.mana_restore 10/14/18/22/26 2 Utility
tooltip

− Malzahar infects his target's mind, dealing 80/140/200/260/320 (+0.80 AP) Magic Damage over 4 seconds.If the target dies during this time, the visions pass to a nearby enemy and Malzahar gains 10/14/18/22/26 Mana.Malzahar's Voidlings are attracted to affected units.

+ Deal 80/115/150/185/220 (+0.70 AP) magic damage to an enemy target over 4 seconds. Applying Call of the Void or Nether Grasp to the victim during this time refreshes the visions.{{ f1 }} Mana Mana (2% of max Mana) and the visions spread to the nearest enemy.

R

description

− Malzahar channels the essence of the Void to suppress an enemy champion and deal damage each second.

+ Malzahar channels the essence of the Void to suppress an enemy champion over a zone of damaging negative energy.

control.suppress_duration - 2.5 Control
damage.ap_ratio 1.30 0.01 Damage
damage.base 250/400/550 6/8/10 Damage
misc.duration - 5
tooltip

− Malzahar channels the essence of the Void to suppress target champion, dealing 250/400/550 (+1.30 AP) Magic Damage over 2.5 seconds.

+ Malzahar suppresses a target champion for 2.5 seconds and creates a zone of negative energy around it that deals 6/8/10% (+0.01% AP) of nearby enemies max Health as magic damage per second for 5 seconds.