7.8.1 → 7.9.1
| health | 572.2 | → | 540 | Toughness |
| health/lvl | 90 | → | 95 | Toughness |
| hp regen | 7 | → | 5 | Toughness |
| armor | 28.72 | → | 30 | Toughness |
Passive
− Each time a spell is cast near Maokai he draws energy from it, gaining a charge of Magical Sap. When Maokai has 5 charges his next basic attack heals him for a percentage of his max Health.
+ Maokai's basic attack also heal him on a moderate cooldown. Each time Maokai casts a spell or is struck by an enemy's spell, this cooldown is reduced.
Q
− Maokai knocks back nearby enemies with a shockwave, dealing magic damage and slowing them.
+ Maokai knocks back nearby enemies with a shockwave, dealing physical damage and slowing them.
− Maokai releases an arcane shockwave. Nearby enemies are knocked back and all affected enemies take 70/115/160/205/250 (+0.40 AP) magic damage and are slowed by 20/27/34/41/48% for 1.5 seconds.
+ Maokai smashes his fist into the ground, releasing a shockwave. Nearby enemies are knocked away from him and all affected enemies take 70/115/160/205/250 (+0.40 AP) magic damage and are slowed briefly.
W
− Maokai dissolves into a cloud of arcane energies. He regrows near a target enemy, dealing damage and rooting it in place.
+ Maokai contorts into a mass of moving roots, becoming untargetable and dashing to the target. Upon arrival, he roots the target.
− Maokai transforms into a cloud of arcane energy that quickly travels to a target enemy, roots it for 1/1.25/1.5/1.75/2 second(s) and deals 9/10/11/12/13 (+0.03 AP)% of the target's maximum health as magic damage (Max: 300 to minions and monsters).
+ Maokai transforms into a moving mass of roots, becoming untargetable and dashing to the target.(+0.40 AP) magic damage and roots the target for 1/1.1/1.2/1.3/1.4 second(s).
E
− Maokai flings a sapling that wards the nearby area. When enemies approach, the sapling attacks enemies with an arcane blast.
+ Maokai flings a sapling to the target area to stand guard. More effective in brush.
− Maokai flings a sapling to target area. The sapling wards the nearby area, and will chase enemies that approach, exploding to deal 80/120/160/200/240 (+0.60 AP) magic damage and slow enemies hit by 50% for 1 second(s). Saplings last for 40/45/50/55/60 seconds.
+ Maokai flings a sapling, which stands watch for {{ f1 }} seconds. Saplings will chase nearby enemies, detonating on proximity, dealing 35/60/85/110/135 +6/6.5/7/7.5/8% [+0.02%] Target Max HealthMaximum 300 Damage to non-Champions, doubled for brush.
R
− Maokai shields his allies by drawing power from hostile spells and attacks, reducing non-tower damage done to allied champions in the area. When Maokai ends the effect, he unleashes the absorbed energy to deal damage to enemies within the vortex.
+ Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, damaging and rooting any enemies in the path.
− Toggle: Maokai surrounds himself with a magical vortex that protects him and allied champions by reducing damage from non-turret sources by 20% for up to 10 seconds.(+0.50 AP) (+2 per damage absorbed) magic damage to enemies within the vortex. Maokai can store up to 100/150/200 bonus damage.
+ Maokai summons a colossal wall of brambles and thorns that slowly advances forwards, dealing 150/225/300 (+0.75 AP) magic damage and rooting any enemies struck for (2.4 to 2.4) seconds, increasing with distance travelled.
Maokai