0.154.3 → 3.10.2
| health/lvl | 86 | → | 92 | Toughness |
| hp regen | 6.75 | → | 6.5 | Toughness |
| mana | 199 | → | 180 | Tempo |
| mana/lvl | 36 | → | 42 | Tempo |
| armor | 16.3 | → | 15 | Toughness |
| armor/lvl | 3.7 | → | 3 | Toughness |
| attack damage | 55.12 | → | 55 | Damage |
| attack damage/lvl | 3.1 | → | 3 | Damage |
| attack_speed.growth_percent | 2.98 | → | 2.75 | Damage |
Passive
− Master Yi strikes twice every 7th attack.
+ Every few strikes, Master Yi strikes twice.
Q
− Master Yi leaps across the battlefield with blinding speed, dealing magic damage to multiple units in his path with a chance to deal bonus magic damage to minions and monsters.
+ Master Yi leaps across the battlefield with blinding speed, dealing physical damage to multiple units in his path. Alpha strike can critically strike and deals bonus physical damage to minions and monsters. Basic attacks reduce Alpha Strike's cooldown.
− Master Yi leaps across the battlefield striking up to 4 enemies, dealing 100/150/200/250/300 (+1 AP) magic damage to each enemy with a 50% chance to deal 260/320/380/440/500 bonus magic damage to minions and monsters.
+ Master Yi leaps to strike up to 4 enemies, dealing 25/60/95/130/165 (+1 AD) physical damage to each and an additional 75/100/125/150/175 damage to minions and monsters.0 AD physical damage. Basic attacks lower the cooldown of Alpha Strike by 1 second.
W
− Master Yi rejuvinates his body by focus of mind, restoring Health and increasing his Armor and Magic Resist for a short time.
+ Master Yi rejuvinates his body by focus of mind, restoring Health and taking reduced damage for a short time.
− Master Yi channels, restoring 140/280/420/560/700 (+4 AP) Health over 5 seconds. While channeling, Master Yi gains 100/150/200/250/300 Armor and Magic Resist.
+ Master Yi channels, restoring 30/50/70/90/110 (+0.30 AP) Health per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi's missing Health.While channeling, Master Yi reduces incoming damage by 40/45/50/55/60%. This damage reduction is halved against turrets.
E
− Master Yi becomes skilled in the art of Wuju, passively increasing his Attack Damage. Activating Wuju Style doubles the bonus for a short time, but the passive bonus is then lost while on cooldown.
+ Master Yi becomes skilled in the art of Wuju, passively increasing his Attack Damage. Activating Wuju Style grants bonus true damage on basic attacks, but the passive bonus is then lost while on cooldown.
− Passive: Increases Attack Damage by 15/20/25/30/35.Active: Master Yi doubles the passive bonus for 10 seconds. The passive bonus is then lost while Wuju Style is on cooldown.
+ Passive: Grants 7/9/11/13/15% (0 AD) Attack Damage.Active: Basic attacks deal bonus 10/15/20/25/30 (+0 AD) true damage for 5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown.
R
− Master Yi moves with unparalleled agility, temporarily increasing his Movement and Attack speeds as well as making him immune to all slowing effects. While active, killing a Champion refreshes all of Master Yi's cooldowns.
+ Master Yi moves with unparalleled agility, temporarily increasing his Movement and Attack speeds as well as making him immune to all slowing effects. While active, Champion kills or assists extends Highlander's duration. Passively reduces cooldown for his other abilities on a kill or assist.
− Increases Master Yi's Movement Speed by 40% and Attack Speed by 40/60/80%, and he becomes immune to all slowing effects for 8/10/12 seconds. While active, killing a champion refreshes all of Master Yi's cooldowns (assists reduce half of the base cooldown amount).
+ Passive: Champion kills reduce Master Yi's basic ability cooldowns by 18 seconds. Assist reduce half the amount.Active: Increases Movement Speed by 25/35/45%, Attack Speed by 30/55/80%, and grants immunity to movement reduction effects for 10 seconds. While active, champion kills and assists extend the duration of Highlander by 4 seconds.
MasterYi