15.2.1 → 15.3.1
Q
damage.per_hit 10/13/16/19/22 (+0.085 AP) → 10.5/13/15.5/18/20.5 (+0.085 AP) Damage
R
{8fc5409e} 0.4 AP → 0.3 AP
{e5ae88d4} 0.25 AP → 0.1 AP
basepassiveflatdamage 50/65/80/95/110 → 50/60/70/80/90
baseultflatdamage 75/125/175/225/275 → 50/100/150/200/250
Mel