13.10.1 → 14.10.1
| armor | 28 | → | 26 | Toughness |
| armor/lvl | 4.9 | → | 4.6 | Toughness |
Q
damage.base 45/90/135/180/225 (+0.900 AP) → 20/80/140/200/260 (+1.2 AP) Damage
E
mobility.move_speed_percent 12/15/17/20/22 → 10/12/14/16/18 Mobility
utility.shield 40/60/80/100/120 (+0.25 AP) → 30/60/90/120/150 (+0.3 AP) Utility
R
utility.heal 50/150/250 (+0.3 AP) → 50/150/250 (+0.5 AP) Utility
Milio